Use glx backend to avoid tearing
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@ -208,8 +208,8 @@ blur-background-exclude = [
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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#
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# backend = "glx"
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backend = "xrender";
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backend = "glx"
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# backend = "xrender";
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# Enable/disable VSync.
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# vsync = false
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