Continue work on qtile

This commit is contained in:
Thomas Avé 2023-05-20 21:06:13 +02:00
parent f5d6e3dae1
commit 6d2124c882
5 changed files with 233 additions and 178 deletions

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@ -1,178 +1,4 @@
from libqtile import bar, layout try:
from qtile_extras import widget from main import *
from libqtile.config import Click, Drag, Group, Key, Match, Screen except Exception as e:
from libqtile.lazy import lazy print(e)
from libqtile.utils import guess_terminal
from qtile_extras.widget.decorations import PowerLineDecoration
class Colors:
background = "#1f2430"
accent = "#002F5F"
panel_height = 27
panel_font_size = 12
font = "Ubuntu"
widget_defaults = dict(
font=font, padding=0, fontsize=panel_font_size, borderwidth=0
)
powerline_left = {
"decorations": [
PowerLineDecoration(path="arrow_right")
]
}
screens = [
Screen(
top=bar.Bar(
widgets = [
widget.TaskList(),
widget.GroupBox(
rounded=False,
inactive="#ffffff",
active=Colors.background,
highlight_method="block",
highlight_color=Colors.accent,
this_current_screen_border=Colors.accent,
font="Ubuntu bold",
padding=9,
),
widget.Spacer(),
widget.Systray(icon_size=24, background=Colors.background, padding=5, **powerline),
widget.CPU(background=Colors.background, format="CPU {load_percent}%", **powerline),
widget.CPU(background=Colors.accent, format="{freq_max}GHz", **powerline),
widget.Volume(borderwidth=0, background=Colors.background, emoji=False, **powerline),
widget.Clock(
foreground="#ffffff",
background=Colors.accent,
format="%a %b %d, %H:%M:%S",
**powerline
),
widget.Sep(padding=7, linewidth=0, background=Colors.accent),
],
size=panel_height, background=Colors.background, opacity=0.9
),
wallpaper="/home/user/.config/qtile/wallpaper.png",
wallpaper_mode="stretch"
)
]
mod = "mod4"
terminal = guess_terminal()
keys = [
# A list of available commands that can be bound to keys can be found
# at https://docs.qtile.org/en/latest/manual/config/lazy.html
# Switch between windows
Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
# Move windows between left/right columns or move up/down in current stack.
# Moving out of range in Columns layout will create new column.
Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
# Grow windows. If current window is on the edge of screen and direction
# will be to screen edge - window would shrink.
Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
# Toggle between split and unsplit sides of stack.
# Split = all windows displayed
# Unsplit = 1 window displayed, like Max layout, but still with
# multiple stack panes
Key(
[mod, "shift"],
"Return",
lazy.layout.toggle_split(),
desc="Toggle between split and unsplit sides of stack",
),
Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
# Toggle between different layouts as defined below
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
Key([mod, "shift"], "r", lazy.reload_config(), desc="Reload the config"),
Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
]
groups = [Group(i) for i in "123456789"]
for i in groups:
keys.extend(
[
# mod1 + letter of group = switch to group
Key(
[mod],
i.name,
lazy.group[i.name].toscreen(),
desc="Switch to group {}".format(i.name),
),
# mod1 + shift + letter of group = switch to & move focused window to group
Key(
[mod, "shift"],
i.name,
lazy.window.togroup(i.name, switch_group=True),
desc="Switch to & move focused window to group {}".format(i.name),
),
# Or, use below if you prefer not to switch to that group.
# # mod1 + shift + letter of group = move focused window to group
# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
# desc="move focused window to group {}".format(i.name)),
]
)
layouts = [
layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4),
layout.Max(),
# Try more layouts by unleashing below layouts.
# layout.Stack(num_stacks=2),
# layout.Bsp(),
# layout.Matrix(),
# layout.MonadTall(),
# layout.MonadWide(),
# layout.RatioTile(),
# layout.Tile(),
# layout.TreeTab(),
# layout.VerticalTile(),
# layout.Zoomy(),
]
# Drag floating layouts.
mouse = [
Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
Click([mod], "Button2", lazy.window.bring_to_front()),
]
dgroups_key_binder = None
dgroups_app_rules = [] # type: list
follow_mouse_focus = True
bring_front_click = False
cursor_warp = False
floating_layout = layout.Floating(
float_rules=[
# Run the utility of `xprop` to see the wm class and name of an X client.
*layout.Floating.default_float_rules,
Match(wm_class="confirmreset"), # gitk
Match(wm_class="makebranch"), # gitk
Match(wm_class="maketag"), # gitk
Match(wm_class="ssh-askpass"), # ssh-askpass
Match(title="branchdialog"), # gitk
Match(title="pinentry"), # GPG key password entry
]
)
auto_fullscreen = True
focus_on_window_activation = "smart"
reconfigure_screens = True
# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = False
wmname = "LG3D"

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qtile/main.py Normal file
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from libqtile import bar, layout, hook
from qtile_extras import widget
from libqtile.config import Click, Drag, Group, Key, Match, Screen
from libqtile.lazy import lazy
from libqtile.utils import guess_terminal
from qtile_extras.widget.decorations import PowerLineDecoration
from widgets.volume import Volume
class Colors:
background = "#1f2430"
accent = "#002F5F"
panel_height = 28
panel_font_size = 13
font = "Ubuntu"
powerline_right= {
"decorations": [
PowerLineDecoration(path="arrow_right", size=10)
],
"padding": 6
}
screens = [
Screen(
top=bar.Bar(
widgets = [
widget.TaskList(theme_path="/user/share/icons/Papirus/16x16/"),
widget.Sep(padding=10, linewidth=0),
widget.GroupBox(
rounded=False,
inactive="#ffffff",
active="#ffffff",
highlight_method="block",
highlight_color=Colors.accent,
this_current_screen_border=Colors.accent,
font="Ubuntu bold",
padding=9,
hide_unused=True
),
widget.Spacer(),
widget.Sep(linewidth=0, background=None, **powerline_right), # Workaround for having the last arrow
widget.Systray(icon_size=24, background=Colors.accent, **powerline_right),
widget.Memory(format="{MemUsed: .2f}{mm}", measure_mem="G", background=Colors.background, **powerline_right),
widget.ThermalSensor(tag_sensor='Tctl', background=Colors.accent, **powerline_right),
widget.CPU(background=Colors.background, format="CPU {load_percent}%", **powerline_right),
widget.CPU(background=Colors.accent, format="{freq_max}GHz", **powerline_right),
Volume(size=12, background=Colors.background, theme_path="/usr/share/icons/Papirus/16x16/"),
Volume(background=Colors.background, **powerline_right),
widget.Image(filename="/usr/share/icons/Papirus/48x48/apps/org.kde.archUpdate.svg", background=Colors.accent, margin_y=6),
widget.CheckUpdates(background=Colors.accent, distro="Arch_yay", initial_text="0", no_update_string="0", execute='WINIT_X11_SCALE_FACTOR=1 alacritty -e bash -c "yay ; echo \'\nDone, press any key to exit...\' ; read"', **powerline_right),
widget.CurrentLayout(background=Colors.background, **powerline_right),
widget.Clock(
foreground="#ffffff",
background=Colors.accent,
format="%a %b %d, %H:%M:%S",
**powerline_right
),
widget.Sep(padding=2, linewidth=0, background=Colors.accent),
],
size=panel_height, background=Colors.background + "99"
),
wallpaper="/home/user/.config/qtile/wallpaper.png",
wallpaper_mode="stretch"
),
Screen(wallpaper="/home/user/.config/qtile/wallpaper.png", wallpaper_mode="stretch"),
Screen(wallpaper="/home/user/.config/qtile/wallpaper.png", wallpaper_mode="stretch"),
]
mod = "mod4"
terminal = guess_terminal()
keys = [
# A list of available commands that can be bound to keys can be found
# at https://docs.qtile.org/en/latest/manual/config/lazy.html
# Switch between windows
Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
Key([mod], "f", lazy.window.toggle_floating(), desc="Move focus up"),
Key([mod], "m", lazy.window.toggle_fullscreen(), desc="Move focus up"),
Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
# Move windows between left/right columns or move up/down in current stack.
# Moving out of range in Columns layout will create new column.
Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
# Grow windows. If current window is on the edge of screen and direction
# will be to screen edge - window would shrink.
Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
# Toggle between split and unsplit sides of stack.
# Split = all windows displayed
# Unsplit = 1 window displayed, like Max layout, but still with
# multiple stack panes
Key(
[mod, "shift"],
"Return",
lazy.layout.toggle_split(),
desc="Toggle between split and unsplit sides of stack",
),
Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
Key([mod], "b", lazy.spawn("firefox"), desc="Launch browser"),
# Toggle between different layouts as defined below
Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
Key([mod, "shift"], "r", lazy.reload_config(), desc="Reload the config"),
Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
]
groups = []
for s in screens:
for i in list(range(1, 10)) + [0]:
groups.append(Group(str(i), screen_affinity=s))
for i in groups[:10]:
keys.extend(
[
# mod1 + letter of group = switch to group
Key(
[mod],
i.name,
lazy.group[i.name].toscreen(0),
desc="Switch to group {}".format(i.name),
),
# mod1 + shift + letter of group = switch to & move focused window to group
Key(
[mod, "shift"],
i.name,
lazy.window.togroup(i.name, switch_group=True),
desc="Switch to & move focused window to group {}".format(i.name),
),
# Or, use below if you prefer not to switch to that group.
# # mod1 + shift + letter of group = move focused window to group
# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
# desc="move focused window to group {}".format(i.name)),
]
)
layout_settings = {
"border_focus": Colors.accent,
"border_normal": "#050f43",
# "border_normal_stack": "#00000000",
# "border_focus_stack": "#00000000",
"border_width": 2,
"margin": 3
}
mouse = [
Drag([mod], "Button1", lazy.window.set_position(), start=lazy.window.get_position()),
Drag([mod], "Button3", lazy.window.set_position(), start=lazy.window.get_size())
]
layouts = [
layout.Tile(**layout_settings),
layout.Columns(**layout_settings),
layout.Max(),
# Try more layouts by unleashing below layouts.
# layout.Stack(num_stacks=2),
# layout.Bsp(),
# layout.Matrix(),
# layout.MonadTall(),
# layout.MonadWide(),
# layout.RatioTile(),
# layout.TreeTab(),
# layout.VerticalTile(),
# layout.Zoomy(),
]
dgroups_key_binder = None
dgroups_app_rules = [] # type: list
follow_mouse_focus = True
bring_front_click = False
cursor_warp = False
floating_layout = layout.Floating(
float_rules=[
*layout.Floating.default_float_rules,
Match(wm_class="confirmreset"), # gitk
Match(wm_class="makebranch"), # gitk
Match(wm_class="maketag"), # gitk
Match(wm_class="ssh-askpass"), # ssh-askpass
Match(title="branchdialog"), # gitk
Match(title="pinentry"), # GPG key password entry
]
)
auto_fullscreen = True
focus_on_window_activation = "smart"
reconfigure_screens = True
# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = False
wmname = "LG3D"

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qtile/widgets/volume.py Normal file
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from qtile_extras.widget import Volume as QVolume
from libqtile import images
class Volume(QVolume):
def __init__(self, size=None, **kwargs):
super().__init__(**kwargs)
self.size = size
def setup_images(self):
names = (
"audio-volume-high",
"audio-volume-low",
"audio-volume-medium",
"audio-volume-muted",
)
d_images = images.Loader(self.theme_path)(*names)
for name, img in d_images.items():
new_height = self.size if self.size else self.bar.height - 1
img.resize(height=new_height)
if img.width > self.length:
self.length = img.width + self.actual_padding * 2
if self.size:
matrix = img.pattern.get_matrix()
matrix.translate(tx=0, ty=-1 * (self.bar.height -1 - self.size) / 2 - 1)
img.pattern.set_matrix(matrix)
self.surfaces[name] = img.pattern