Create custom layout
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@ -380,7 +380,7 @@ keys.globalkeys = gears.table.join(
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-- Focus screen by index (cycle through screens)
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-- Focus screen by index (cycle through screens)
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awful.key({modkey}, "s",
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awful.key({modkey}, "s",
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function()
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function()
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awful.screen.focus_relative(1)
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awful.screen.focus_relative(-1)
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end
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end
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),
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),
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@ -1 +1 @@
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Subproject commit c489aa63acc1364851e0e51152be3db5c75e145d
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Subproject commit 88f5a8abd2649b348ffec433a24a263b37f122c0
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@ -0,0 +1,109 @@
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-- Grab environment we need
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local ipairs = ipairs
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local math = math
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--- The gridh layout layoutbox icon.
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-- @beautiful beautiful.layout_gridh
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-- @param surface
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-- @see gears.surface
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--- The gridv layout layoutbox icon.
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-- @beautiful beautiful.layout_gridv
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-- @param surface
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-- @see gears.surface
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local grid = {}
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local function do_grid(p, orientation)
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local wa = p.workarea
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local cls = p.clients
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-- Swap workarea dimensions, if our orientation is "east"
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if orientation == 'east' then
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wa.width, wa.height = wa.height, wa.width
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wa.x, wa.y = wa.y, wa.x
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end
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if #cls > 0 then
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local rows, cols
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if #cls == 2 then
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rows, cols = 1, 2
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else
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rows = math.ceil(math.sqrt(#cls))
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cols = math.ceil(#cls / rows)
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end
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local first_col_rows = #cls - rows * (cols - 1)
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for k, c in ipairs(cls) do
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k = k - 1
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local g = {}
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local row, col, lrows, lcols
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if k < first_col_rows then
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row = k
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col = 0
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lrows = first_col_rows
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lcols = cols
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else
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row = (k - first_col_rows) % rows
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col = math.floor((k - first_col_rows) / rows) + 1
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lrows = rows
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lcols = cols
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end
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if row == lrows - 1 then
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g.height = wa.height - math.ceil(wa.height / lrows) * row
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g.y = wa.height - g.height
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else
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g.height = math.ceil(wa.height / lrows)
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g.y = g.height * row
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end
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if col == lcols - 1 then
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g.width = wa.width - math.ceil(wa.width / lcols) * col
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g.x = wa.width - g.width
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else
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g.width = math.ceil(wa.width / lcols)
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g.x = g.width * col
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end
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g.y = g.y + wa.y
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g.x = g.x + wa.x
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-- Swap window dimensions, if our orientation is "east"
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if orientation == 'east' then
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g.width, g.height = g.height, g.width
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g.x, g.y = g.y, g.x
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end
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p.geometries[c] = g
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end
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end
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end
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-- Horizontal grid layout.
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-- @param screen The screen to arrange.
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grid.horizontal = {}
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grid.horizontal.name = "gridh"
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function grid.horizontal.arrange(p)
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return do_grid(p, "east")
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end
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-- Vertical grid layout.
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-- @param screen The screen to arrange.
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grid.name = "grid"
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function grid.arrange(p)
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return do_grid(p, "south")
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end
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--- The grid layout.
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-- Try to give all clients the same size.
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-- @clientlayout awful.layout.suit.grid
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-- @usebeautiful beautiful.layout_gridv
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--- The horizontal grid layout.
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-- Try to give all clients the same size.
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-- @clientlayout awful.layout.suit.grid.horizontal
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-- @usebeautiful beautiful.layout_gridh
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return grid
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@ -12,6 +12,7 @@
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local awful = require("awful")
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local awful = require("awful")
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local lain = require("lain")
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local lain = require("lain")
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local grid = require("layout.grid")
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local quake = lain.util.quake({app="alacritty", followtag=true, argname = '--class %s', extra="--option=window.opacity=1.0 --option=\"colors.primary.background='#000d2b'\" -e tmux", height=0.3})
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local quake = lain.util.quake({app="alacritty", followtag=true, argname = '--class %s', extra="--option=window.opacity=1.0 --option=\"colors.primary.background='#000d2b'\" -e tmux", height=0.3})
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local pastel = {}
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local pastel = {}
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@ -34,7 +35,7 @@ pastel.initialize = function()
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for i = 1, 9, 1
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for i = 1, 9, 1
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do
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do
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awful.tag.add(tostring(i), {
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awful.tag.add(tostring(i), {
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layout = awful.layout.suit.tile,
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layout = grid,
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screen = s,
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screen = s,
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selected = i == 1
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selected = i == 1
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})
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})
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@ -9,6 +9,7 @@
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-- Standard awesome libraries
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-- Standard awesome libraries
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local gears = require("gears")
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local gears = require("gears")
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local awful = require("awful")
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local awful = require("awful")
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local grid = require("layout.grid")
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-- ===================================================================
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-- ===================================================================
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@ -36,6 +37,18 @@ local run_on_start_up = {
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-- Initialization
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-- Initialization
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-- ===================================================================
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-- ===================================================================
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-- Define layouts
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awful.layout.layouts = {
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grid,
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awful.layout.suit.tile,
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awful.layout.suit.floating,
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grid.horizontal,
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awful.layout.suit.fair.horizontal,
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awful.layout.suit.tile.left,
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awful.layout.suit.tile.bottom,
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awful.layout.suit.tile.top,
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}
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-- Import notification appearance
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-- Import notification appearance
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require("components.notifications")
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require("components.notifications")
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@ -68,17 +81,6 @@ root.buttons(keys.desktopbuttons)
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local create_rules = require("rules").create
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local create_rules = require("rules").create
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awful.rules.rules = create_rules(keys.clientkeys, keys.clientbuttons)
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awful.rules.rules = create_rules(keys.clientkeys, keys.clientbuttons)
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-- Define layouts
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awful.layout.layouts = {
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awful.layout.suit.tile,
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awful.layout.suit.floating,
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awful.layout.suit.fair,
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awful.layout.suit.fair.horizontal,
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awful.layout.suit.tile.left,
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awful.layout.suit.tile.bottom,
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awful.layout.suit.tile.top,
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}
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-- ===================================================================
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-- ===================================================================
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-- Client Focusing
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-- Client Focusing
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-- ===================================================================
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-- ===================================================================
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