diff --git a/mpv/encoding.rst b/mpv/encoding.rst new file mode 100644 index 0000000..9c6c067 --- /dev/null +++ b/mpv/encoding.rst @@ -0,0 +1,155 @@ +General usage +============= + +:: + + mpv infile --o=outfile [--of=outfileformat] [--ofopts=formatoptions] [--orawts] \ + [(any other mpv options)] \ + --ovc=outvideocodec [--ovcopts=outvideocodecoptions] \ + --oac=outaudiocodec [--oacopts=outaudiocodecoptions] + +Help for these options is provided if giving help as parameter, as in:: + + mpv --ovc=help + +The suboptions of these generally are identical to ffmpeg's (as option parsing +is simply delegated to ffmpeg). The option --ocopyts enables copying timestamps +from the source as-is, instead of fixing them to match audio playback time +(note: this doesn't work with all output container formats); --orawts even turns +off discontinuity fixing. + +Note that if neither --ofps nor --oautofps is specified, VFR encoding is assumed +and the time base is 24000fps. --oautofps sets --ofps to a guessed fps number +from the input video. Note that not all codecs and not all formats support VFR +encoding, and some which do have bugs when a target bitrate is specified - use +--ofps or --oautofps to force CFR encoding in these cases. + +Of course, the options can be stored in a profile, like this .config/mpv/mpv.conf +section:: + + [myencprofile] + vf-add = scale=480:-2 + ovc = libx264 + ovcopts-add = preset=medium + ovcopts-add = tune=fastdecode + ovcopts-add = crf=23 + ovcopts-add = maxrate=1500k + ovcopts-add = bufsize=1000k + ovcopts-add = rc_init_occupancy=900k + ovcopts-add = refs=2 + ovcopts-add = profile=baseline + oac = aac + oacopts-add = b=96k + +It's also possible to define default encoding options by putting them into +the section named ``[encoding]``. (This behavior changed after mpv 0.3.x. In +mpv 0.3.x, config options in the default section / no section were applied +to encoding. This is not the case anymore.) + +One can then encode using this profile using the command:: + + mpv infile --o=outfile.mp4 --profile=myencprofile + +Some example profiles are provided in a file +etc/encoding-profiles.conf; as for this, see below. + + +Encoding examples +================= + +These are some examples of encoding targets this code has been used and tested +for. + +Typical MPEG-4 Part 2 ("ASP", "DivX") encoding, AVI container:: + + mpv infile --o=outfile.avi \ + --vf=fps=25 \ + --ovc=mpeg4 --ovcopts=qscale=4 \ + --oac=libmp3lame --oacopts=b=128k + +Note: AVI does not support variable frame rate, so the fps filter must be used. +The frame rate should ideally match the input (25 for PAL, 24000/1001 or +30000/1001 for NTSC) + +Typical MPEG-4 Part 10 ("AVC", "H.264") encoding, Matroska (MKV) container:: + + mpv infile --o=outfile.mkv \ + --ovc=libx264 --ovcopts=preset=medium,crf=23,profile=baseline \ + --oac=libopus --oacopts=qscale=3 + +Typical MPEG-4 Part 10 ("AVC", "H.264") encoding, MPEG-4 (MP4) container:: + + mpv infile --o=outfile.mp4 \ + --ovc=libx264 --ovcopts=preset=medium,crf=23,profile=baseline \ + --oac=aac --oacopts=b=128k + +Typical VP8 encoding, WebM (restricted Matroska) container:: + + mpv infile -o outfile.mkv \ + --of=webm \ + --ovc=libvpx --ovcopts=qmin=6,b=1000000k \ + --oac=libopus --oacopts=qscale=3 + + +Device targets +============== + +As the options for various devices can get complex, profiles can be used. + +An example profile file for encoding is provided in +etc/encoding-profiles.conf in the source tree. This file is installed and loaded +by default. If you want to modify it, you can replace and it with your own copy +by doing:: + + mkdir -p ~/.mpv + cp /etc/mpv/encoding-profiles.conf ~/.mpv/encoding-profiles.conf + +Keep in mind that the default profile is the playback one. If you want to add +options that apply only in encoding mode, put them into a ``[encoding]`` +section. + +Refer to the top of that file for more comments - in a nutshell, the following +options are added by it:: + + --profile=enc-to-dvdpal # DVD-Video PAL, use dvdauthor -v pal+4:3 -a ac3+en + --profile=enc-to-dvdntsc # DVD-Video NTSC, use dvdauthor -v ntsc+4:3 -a ac3+en + --profile=enc-to-bb-9000 # MP4 for Blackberry Bold 9000 + --profile=enc-to-nok-6300 # 3GP for Nokia 6300 + --profile=enc-to-psp # MP4 for PlayStation Portable + --profile=enc-to-iphone # MP4 for iPhone + --profile=enc-to-iphone-4 # MP4 for iPhone 4 (double res) + --profile=enc-to-iphone-5 # MP4 for iPhone 5 (even larger res) + +You can encode using these with a command line like:: + + mpv infile --o=outfile.mp4 --profile=enc-to-bb-9000 + +Of course, you are free to override options set by these profiles by specifying +them after the -profile option. + + +What works +========== + +* Encoding at variable frame rate (default) +* Encoding at constant frame rate using --vf=fps=RATE +* 2-pass encoding (specify flags=+pass1 in the first pass's --ovcopts, specify + flags=+pass2 in the second pass) +* Hardcoding subtitles using vobsub, ass or srt subtitle rendering (just + configure mpv for the subtitles as usual) +* Hardcoding any other mpv OSD (e.g. time codes, using --osdlevel=3 and + --vf=expand=::::1) +* Encoding directly from a DVD, network stream, webcam, or any other source + mpv supports +* Using x264 presets/tunings/profiles (by using profile=, tune=, preset= in the + --ovcopts) +* Deinterlacing/Inverse Telecine with any of mpv's filters for that +* Audio file converting: mpv --o=outfile.m4a infile.flac --no-video + --oac=aac --oacopts=b=320k + +What does not work yet +====================== + +* 3-pass encoding (ensuring constant total size and bitrate constraints while + having VBR audio; mencoder calls this "frameno") +* Direct stream copy diff --git a/mpv/fonts/Material-Design-Iconic-Font.ttf b/mpv/fonts/Material-Design-Iconic-Font.ttf new file mode 100644 index 0000000..5d489fd Binary files /dev/null and b/mpv/fonts/Material-Design-Iconic-Font.ttf differ diff --git a/mpv/input.conf b/mpv/input.conf new file mode 100644 index 0000000..76c246a --- /dev/null +++ b/mpv/input.conf @@ -0,0 +1,179 @@ +# mpv keybindings +# +# Location of user-defined bindings: ~/.config/mpv/input.conf +# +# Lines starting with # are comments. Use SHARP to assign the # key. +# Copy this file and uncomment and edit the bindings you want to change. +# +# List of commands and further details: DOCS/man/input.rst +# List of special keys: --input-keylist +# Keybindings testing mode: mpv --input-test --force-window --idle +# +# Use 'ignore' to unbind a key fully (e.g. 'ctrl+a ignore'). +# +# Strings need to be quoted and escaped: +# KEY show-text "This is a single backslash: \\ and a quote: \" !" +# +# You can use modifier-key combinations like Shift+Left or Ctrl+Alt+x with +# the modifiers Shift, Ctrl, Alt and Meta (may not work on the terminal). +# +# The default keybindings are hardcoded into the mpv binary. +# You can disable them completely with: --no-input-default-bindings + +# Developer note: +# On compilation, this file is baked into the mpv binary, and all lines are +# uncommented (unless '#' is followed by a space) - thus this file defines the +# default key bindings. + +# If this is enabled, treat all the following bindings as default. +#default-bindings start + +#MBTN_LEFT ignore # don't do anything +#MBTN_LEFT_DBL cycle fullscreen # toggle fullscreen +#MBTN_RIGHT cycle pause # toggle pause/playback mode +#MBTN_BACK playlist-prev # skip to the previous file +#MBTN_FORWARD playlist-next # skip to the next file + +# Mouse wheels, touchpad or other input devices that have axes +# if the input devices supports precise scrolling it will also scale the +# numeric value accordingly +#WHEEL_UP seek 10 # seek 10 seconds forward +#WHEEL_DOWN seek -10 # seek 10 seconds backward +#WHEEL_LEFT add volume -2 +#WHEEL_RIGHT add volume 2 + +## Seek units are in seconds, but note that these are limited by keyframes +#RIGHT seek 5 # seek 5 seconds forward +#LEFT seek -5 # seek 5 seconds backward +#UP seek 60 # seek 1 minute forward +#DOWN seek -60 # seek 1 minute backward +# Do smaller, always exact (non-keyframe-limited), seeks with shift. +# Don't show them on the OSD (no-osd). +#Shift+RIGHT no-osd seek 1 exact # seek exactly 1 second forward +#Shift+LEFT no-osd seek -1 exact # seek exactly 1 second backward +#Shift+UP no-osd seek 5 exact # seek exactly 5 seconds forward +#Shift+DOWN no-osd seek -5 exact # seek exactly 5 seconds backward +#Ctrl+LEFT no-osd sub-seek -1 # seek to the previous subtitle +#Ctrl+RIGHT no-osd sub-seek 1 # seek to the next subtitle +#Ctrl+Shift+LEFT sub-step -1 # change subtitle timing such that the previous subtitle is displayed +#Ctrl+Shift+RIGHT sub-step 1 # change subtitle timing such that the next subtitle is displayed +#Alt+left add video-pan-x 0.1 # move the video right +#Alt+right add video-pan-x -0.1 # move the video left +#Alt+up add video-pan-y 0.1 # move the video down +#Alt+down add video-pan-y -0.1 # move the video up +#Alt++ add video-zoom 0.1 # zoom in +#Alt+- add video-zoom -0.1 # zoom out +#Alt+BS set video-zoom 0 ; set video-pan-x 0 ; set video-pan-y 0 # reset zoom and pan settings +#PGUP add chapter 1 # seek to the next chapter +#PGDWN add chapter -1 # seek to the previous chapter +#Shift+PGUP seek 600 # seek 10 minutes forward +#Shift+PGDWN seek -600 # seek 10 minutes backward +#[ multiply speed 1/1.1 # decrease the playback speed +#] multiply speed 1.1 # increase the playback speed +#{ multiply speed 0.5 # halve the playback speed +#} multiply speed 2.0 # double the playback speed +#BS set speed 1.0 # reset the speed to normal +#Shift+BS revert-seek # undo the previous (or marked) seek +#Shift+Ctrl+BS revert-seek mark # mark the position for revert-seek +#q quit +#Q quit-watch-later # exit and remember the playback position +#q {encode} quit 4 +#ESC set fullscreen no # leave fullscreen +#ESC {encode} quit 4 +#p cycle pause # toggle pause/playback mode +#. frame-step # advance one frame and pause +#, frame-back-step # go back by one frame and pause +#SPACE cycle pause # toggle pause/playback mode +#> playlist-next # skip to the next file +#ENTER playlist-next # skip to the next file +#< playlist-prev # skip to the previous file +#O no-osd cycle-values osd-level 3 1 # toggle displaying the OSD on user interaction or always +#o show-progress # show playback progress +#P show-progress # show playback progress +#i script-binding stats/display-stats # display information and statistics +#I script-binding stats/display-stats-toggle # toggle displaying information and statistics +#` script-binding console/enable # open the console +#z add sub-delay -0.1 # shift subtitles 100 ms earlier +#Z add sub-delay +0.1 # delay subtitles by 100 ms +#x add sub-delay +0.1 # delay subtitles by 100 ms +#ctrl++ add audio-delay 0.100 # change audio/video sync by delaying the audio +#ctrl+- add audio-delay -0.100 # change audio/video sync by shifting the audio earlier +#Shift+g add sub-scale +0.1 # increase the subtitle font size +#Shift+f add sub-scale -0.1 # decrease the subtitle font size +#9 add volume -2 +#/ add volume -2 +#0 add volume 2 +#* add volume 2 +#m cycle mute # toggle mute +#1 add contrast -1 +#2 add contrast 1 +#3 add brightness -1 +#4 add brightness 1 +#5 add gamma -1 +#6 add gamma 1 +#7 add saturation -1 +#8 add saturation 1 +#Alt+0 set current-window-scale 0.5 # halve the window size +#Alt+1 set current-window-scale 1.0 # reset the window size +#Alt+2 set current-window-scale 2.0 # double the window size +#d cycle deinterlace # toggle the deinterlacing filter +#r add sub-pos -1 # move subtitles up +#R add sub-pos +1 # move subtitles down +#t add sub-pos +1 # move subtitles down +#v cycle sub-visibility # hide or show the subtitles +#Alt+v cycle secondary-sub-visibility # hide or show the secondary subtitles +#V cycle sub-ass-vsfilter-aspect-compat # toggle stretching SSA/ASS subtitles with anamorphic videos to match the historical renderer +#u cycle-values sub-ass-override "force" "no" # toggle overriding SSA/ASS subtitle styles with the normal styles +#j cycle sub # switch subtitle track +#J cycle sub down # switch subtitle track backwards +#SHARP cycle audio # switch audio track +#_ cycle video # switch video track +#T cycle ontop # toggle placing the video on top of other windows +#f cycle fullscreen # toggle fullscreen +#s screenshot # take a screenshot of the video in its original resolution with subtitles +#S screenshot video # take a screenshot of the video in its original resolution without subtitles +#Ctrl+s screenshot window # take a screenshot of the window with OSD and subtitles +#Alt+s screenshot each-frame # automatically screenshot every frame; issue this command again to stop taking screenshots +#w add panscan -0.1 # decrease panscan +#W add panscan +0.1 # shrink black bars by cropping the video +#e add panscan +0.1 # shrink black bars by cropping the video +#A cycle-values video-aspect-override "16:9" "4:3" "2.35:1" "-1" # cycle the video aspect ratio ("-1" is the container aspect) +#POWER quit +#PLAY cycle pause # toggle pause/playback mode +#PAUSE cycle pause # toggle pause/playback mode +#PLAYPAUSE cycle pause # toggle pause/playback mode +#PLAYONLY set pause no # unpause +#PAUSEONLY set pause yes # pause +#STOP quit +#FORWARD seek 60 # seek 1 minute forward +#REWIND seek -60 # seek 1 minute backward +#NEXT playlist-next # skip to the next file +#PREV playlist-prev # skip to the previous file +#VOLUME_UP add volume 2 +#VOLUME_DOWN add volume -2 +#MUTE cycle mute # toggle mute +#CLOSE_WIN quit +#CLOSE_WIN {encode} quit 4 +#ctrl+w quit +#E cycle edition # switch edition +#l ab-loop # set/clear A-B loop points +#L cycle-values loop-file "inf" "no" # toggle infinite looping +#ctrl+c quit 4 +#DEL script-binding osc/visibility # cycle OSC visibility between never, auto (mouse-move) and always +#ctrl+h cycle-values hwdec "auto" "no" # toggle hardware decoding +#F8 show-text ${playlist} # show the playlist +#F9 show-text ${track-list} # show the list of video, audio and sub tracks + +# +# Legacy bindings (may or may not be removed in the future) +# +#! add chapter -1 # seek to the previous chapter +#@ add chapter 1 # seek to the next chapter + +# +# Not assigned by default +# (not an exhaustive list of unbound commands) +# + +# ? cycle sub-forced-only # toggle DVD forced subs +# ? stop # stop playback (quit or enter idle mode) diff --git a/mpv/mplayer-input.conf b/mpv/mplayer-input.conf new file mode 100644 index 0000000..2d23e47 --- /dev/null +++ b/mpv/mplayer-input.conf @@ -0,0 +1,93 @@ +## +## MPlayer-style key bindings +## +## Save it as ~/.config/mpv/input.conf to use it. +## +## Generally, it's recommended to use this as reference-only. +## + +RIGHT seek +10 +LEFT seek -10 +DOWN seek -60 +UP seek +60 +PGUP seek 600 +PGDWN seek -600 +m cycle mute +SHARP cycle audio # switch audio streams ++ add audio-delay 0.100 += add audio-delay 0.100 +- add audio-delay -0.100 +[ multiply speed 0.9091 # scale playback speed +] multiply speed 1.1 +{ multiply speed 0.5 +} multiply speed 2.0 +BS set speed 1.0 # reset speed to normal +q quit +ESC quit +ENTER playlist-next force # skip to next file +p cycle pause +. frame-step # advance one frame and pause +SPACE cycle pause +HOME set playlist-pos 0 # not the same as MPlayer +#END pt_up_step -1 +> playlist-next # skip to next file +< playlist-prev # previous +#INS alt_src_step 1 +#DEL alt_src_step -1 +o osd +I show-text "${filename}" # display filename in osd +P show-progress +z add sub-delay -0.1 # subtract 100 ms delay from subs +x add sub-delay +0.1 # add +9 add volume -1 +/ add volume -1 +0 add volume 1 +* add volume 1 +1 add contrast -1 +2 add contrast 1 +3 add brightness -1 +4 add brightness 1 +5 add hue -1 +6 add hue 1 +7 add saturation -1 +8 add saturation 1 +( add balance -0.1 # adjust audio balance in favor of left +) add balance +0.1 # right +d cycle framedrop +D cycle deinterlace # toggle deinterlacer (auto-inserted filter) +r add sub-pos -1 # move subtitles up +t add sub-pos +1 # down +#? sub-step +1 # immediately display next subtitle +#? sub-step -1 # previous +#? add sub-scale +0.1 # increase subtitle font size +#? add sub-scale -0.1 # decrease subtitle font size +f cycle fullscreen +T cycle ontop # toggle video window ontop of other windows +w add panscan -0.1 # zoom out with -panscan 0 -fs +e add panscan +0.1 # in +c cycle stream-capture # save (and append) file/stream to stream.dump with -capture +s screenshot # take a screenshot (if you want PNG, use "--screenshot-format=png") +S screenshot - each-frame # S will take a png screenshot of every frame + +h cycle tv-channel 1 +l cycle tv-channel -1 +n cycle tv-norm +#b tv_step_chanlist + +#? add chapter -1 # skip to previous dvd chapter +#? add chapter +1 # next + +## +## Advanced seek +## Uncomment the following lines to be able to seek to n% of the media with +## the Fx keys. +## +#F1 seek 10 absolute-percent +#F2 seek 20 absolute-percent +#F3 seek 30 absolute-percent +#F4 seek 40 absolute-percent +#F5 seek 50 absolute-percent +#F6 seek 60 absolute-percent +#F7 seek 70 absolute-percent +#F8 seek 80 absolute-percent +#F9 seek 90 absolute-percent diff --git a/mpv/mpv.conf b/mpv/mpv.conf new file mode 100644 index 0000000..3c8456a --- /dev/null +++ b/mpv/mpv.conf @@ -0,0 +1,152 @@ +# +# Example mpv configuration file +# +# Warning: +# +# The commented example options usually do _not_ set the default values. Call +# mpv with --list-options to see the default values for most options. There is +# no builtin or example mpv.conf with all the defaults. +# +# +# Configuration files are read system-wide from /usr/local/etc/mpv.conf +# and per-user from ~/.config/mpv/mpv.conf, where per-user settings override +# system-wide settings, all of which are overridden by the command line. +# +# Configuration file settings and the command line options use the same +# underlying mechanisms. Most options can be put into the configuration file +# by dropping the preceding '--'. See the man page for a complete list of +# options. +# +# Lines starting with '#' are comments and are ignored. +# +# See the CONFIGURATION FILES section in the man page +# for a detailed description of the syntax. +# +# Profiles should be placed at the bottom of the configuration file to ensure +# that settings wanted as defaults are not restricted to specific profiles. + +################## +# video settings # +################## + +# Start in fullscreen mode by default. +#fs=yes + +# force starting with centered window +#geometry=50%:50% + +# don't allow a new window to have a size larger than 90% of the screen size +#autofit-larger=90%x90% + +# Do not close the window on exit. +#keep-open=yes + +# Do not wait with showing the video window until it has loaded. (This will +# resize the window once video is loaded. Also always shows a window with +# audio.) +#force-window=immediate + +# Disable the On Screen Controller (OSC). +#osc=no + +# Keep the player window on top of all other windows. +#ontop=yes + +# Specify high quality video rendering preset (for --vo=gpu only) +# Can cause performance problems with some drivers and GPUs. +#profile=gpu-hq + +# Force video to lock on the display's refresh rate, and change video and audio +# speed to some degree to ensure synchronous playback - can cause problems +# with some drivers and desktop environments. +#video-sync=display-resample + +# Enable hardware decoding if available. Often, this does not work with all +# video outputs, but should work well with default settings on most systems. +# If performance or energy usage is an issue, forcing the vdpau or vaapi VOs +# may or may not help. +#hwdec=auto + +################## +# audio settings # +################## + +# Specify default audio device. You can list devices with: --audio-device=help +# The option takes the device string (the stuff between the '...'). +#audio-device=alsa/default + +# Do not filter audio to keep pitch when changing playback speed. +#audio-pitch-correction=no + +# Output 5.1 audio natively, and upmix/downmix audio with a different format. +#audio-channels=5.1 +# Disable any automatic remix, _if_ the audio output accepts the audio format. +# of the currently played file. See caveats mentioned in the manpage. +# (The default is "auto-safe", see manpage.) +#audio-channels=auto + +################## +# other settings # +################## + +# Pretend to be a web browser. Might fix playback with some streaming sites, +# but also will break with shoutcast streams. +#user-agent="Mozilla/5.0" + +# cache settings +# +# Use a large seekable RAM cache even for local input. +#cache=yes +# +# Use extra large RAM cache (needs cache=yes to make it useful). +#demuxer-max-bytes=500M +#demuxer-max-back-bytes=100M +# +# Disable the behavior that the player will pause if the cache goes below a +# certain fill size. +#cache-pause=no +# +# Store cache payload on the hard disk instead of in RAM. (This may negatively +# impact performance unless used for slow input such as network.) +#cache-dir=~/.cache/ +#cache-on-disk=yes + +# Display English subtitles if available. +#slang=en + +# Play Finnish audio if available, fall back to English otherwise. +#alang=fi,en + +# Change subtitle encoding. For Arabic subtitles use 'cp1256'. +# If the file seems to be valid UTF-8, prefer UTF-8. +# (You can add '+' in front of the codepage to force it.) +#sub-codepage=cp1256 + +# You can also include other configuration files. +#include=/path/to/the/file/you/want/to/include + +############ +# Profiles # +############ + +# The options declared as part of profiles override global default settings, +# but only take effect when the profile is active. + +# The following profile can be enabled on the command line with: --profile=eye-cancer + +#[eye-cancer] +#sharpen=5 + +osc=no +save-position-on-quit=yes +sub-auto=fuzzy +profile=gpu-hq +scale=ewa_lanczossharp +cscale=ewa_lanczossharp + +[Idle] +profile-cond=p["idle-active"] +profile-restore=copy-equal +title=' ' +keepaspect=no +background=1 diff --git a/mpv/restore-old-bindings.conf b/mpv/restore-old-bindings.conf new file mode 100644 index 0000000..662a699 --- /dev/null +++ b/mpv/restore-old-bindings.conf @@ -0,0 +1,61 @@ + +# This file contains all bindings that were removed after a certain release. +# If you want MPlayer bindings, use mplayer-input.conf + +# Pick the bindings you want back and add them to your own input.conf. Append +# this file to your input.conf if you want them all back: +# +# cat restore-old-bindings.conf >> ~/.config/mpv/input.conf +# +# Older installations use ~/.mpv/input.conf instead. + +# changed in mpv 0.27.0 (macOS and Wayland only) + +# WHEEL_UP seek 10 +# WHEEL_DOWN seek -10 +# WHEEL_LEFT seek 5 +# WHEEL_RIGHT seek -5 + +# changed in mpv 0.26.0 + +h cycle tv-channel -1 # previous channel +k cycle tv-channel +1 # next channel +H cycle dvb-channel-name -1 # previous channel +K cycle dvb-channel-name +1 # next channel + +I show-text "${filename}" # display filename in osd + +# changed in mpv 0.24.0 + +L cycle-values loop "inf" "no" + +# changed in mpv 0.10.0 + +O osd +D cycle deinterlace +d cycle framedrop + +# changed in mpv 0.7.0 + +ENTER playlist-next force + +# changed in mpv 0.6.0 + +ESC quit + +# changed in mpv 0.5.0 + +PGUP seek 600 +PGDWN seek -600 +RIGHT seek 10 +LEFT seek -10 ++ add audio-delay 0.100 +- add audio-delay -0.100 +( add balance -0.1 +) add balance 0.1 +F cycle sub-forced-only +TAB cycle program +A cycle angle +U stop +o osd +I show-text "${filename}" diff --git a/mpv/scripts/modern.lua b/mpv/scripts/modern.lua new file mode 100644 index 0000000..44b11bd --- /dev/null +++ b/mpv/scripts/modern.lua @@ -0,0 +1,2196 @@ +-- by maoiscat +-- email:valarmor@163.com +-- https://github.com/maoiscat/mpv-osc-morden + +local assdraw = require 'mp.assdraw' +local msg = require 'mp.msg' +local opt = require 'mp.options' +local utils = require 'mp.utils' + +-- +-- Parameters +-- +-- default user option values +-- may change them in osc.conf +local user_opts = { + showwindowed = true, -- show OSC when windowed? + showfullscreen = true, -- show OSC when fullscreen? + scalewindowed = 1, -- scaling of the controller when windowed + scalefullscreen = 1, -- scaling of the controller when fullscreen + scaleforcedwindow = 2, -- scaling when rendered on a forced window + vidscale = false, -- scale the controller with the video? + hidetimeout = 1000, -- duration in ms until the OSC hides if no + -- mouse movement. enforced non-negative for the + -- user, but internally negative is 'always-on'. + fadeduration = 500, -- duration of fade out in ms, 0 = no fade + minmousemove = 3, -- minimum amount of pixels the mouse has to + -- move between ticks to make the OSC show up + iamaprogrammer = false, -- use native mpv values and disable OSC + -- internal track list management (and some + -- functions that depend on it) + font = 'mpv-osd-symbols', -- default osc font + seekrange = true, -- show seekrange overlay + seekrangealpha = 128, -- transparency of seekranges + seekbarkeyframes = true, -- use keyframes when dragging the seekbar + title = '${media-title}', -- string compatible with property-expansion + -- to be shown as OSC title + showtitle = true, -- show title and no hide timeout on pause + timetotal = true, -- display total time instead of remaining time? + timems = false, -- display timecodes with milliseconds + visibility = 'auto', -- only used at init to set visibility_mode(...) + windowcontrols = 'auto', -- whether to show window controls + volumecontrol = true, -- whether to show mute button and volumne slider + processvolume = true, -- volue slider show processd volume + language = 'eng', -- eng=English, chs=Chinese +} + +-- Localization +local language = { + ['eng'] = { + welcome = '{\\fs24\\1c&H0&\\3c&HFFFFFF&}Drop files or URLs to play here.', -- this text appears when mpv starts + off = 'OFF', + na = 'n/a', + none = 'none', + video = 'Video', + audio = 'Audio', + subtitle = 'Subtitle', + available = 'Available ', + track = ' Tracks:', + playlist = 'Playlist', + nolist = 'Empty playlist.', + chapter = 'Chapter', + nochapter = 'No chapters.', + }, + ['chs'] = { + welcome = '{\\1c&H00\\bord0\\fs30\\fn微软雅黑 light\\fscx125}MPV{\\fscx100} 播放器', -- this text appears when mpv starts + off = '关闭', + na = 'n/a', + none = '无', + video = '视频', + audio = '音频', + subtitle = '字幕', + available = '可选', + track = ':', + playlist = '播放列表', + nolist = '无列表信息', + chapter = '章节', + nochapter = '无章节信息', + } +} +-- read options from config and command-line +opt.read_options(user_opts, 'osc', function(list) update_options(list) end) +-- apply lang opts +local texts = language[user_opts.language] +local osc_param = { -- calculated by osc_init() + playresy = 0, -- canvas size Y + playresx = 0, -- canvas size X + display_aspect = 1, + unscaled_y = 0, + areas = {}, +} + +local osc_styles = { + TransBg = '{\\blur100\\bord140\\1c&H000000&\\3c&H000000&}', + SeekbarBg = '{\\blur0\\bord0\\1c&HFFFFFF&}', + SeekbarFg = '{\\blur1\\bord1\\1c&HE39C42&}', + VolumebarBg = '{\\blur0\\bord0\\1c&H999999&}', + VolumebarFg = '{\\blur1\\bord1\\1c&HFFFFFF&}', + Ctrl1 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs23\\fnmaterial-design-iconic-font}', + Ctrl2 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs18\\fnmaterial-design-iconic-font}', + Ctrl3 = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&HFFFFFF&\\fs14\\fnmaterial-design-iconic-font}', + Time = '{\\blur0\\bord0\\1c&HFFFFFF&\\3c&H000000&\\fs16\\fn' .. user_opts.font .. '}', + Tooltip = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H000000&\\fs16\\fn' .. user_opts.font .. '}', + Title = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs48\\q2\\fn' .. user_opts.font .. '}', + WinCtrl = '{\\blur1\\bord0.5\\1c&HFFFFFF&\\3c&H0\\fs13\\fnmpv-osd-symbols}', + elementDown = '{\\1c&H999999&}', +} + +-- internal states, do not touch +local state = { + showtime, -- time of last invocation (last mouse move) + osc_visible = false, + anistart, -- time when the animation started + anitype, -- current type of animation + animation, -- current animation alpha + mouse_down_counter = 0, -- used for softrepeat + active_element = nil, -- nil = none, 0 = background, 1+ = see elements[] + active_event_source = nil, -- the 'button' that issued the current event + rightTC_trem = not user_opts.timetotal, -- if the right timecode should display total or remaining time + tc_ms = user_opts.timems, -- should the timecodes display their time with milliseconds + mp_screen_sizeX, mp_screen_sizeY, -- last screen-resolution, to detect resolution changes to issue reINITs + initREQ = false, -- is a re-init request pending? + last_mouseX, last_mouseY, -- last mouse position, to detect significant mouse movement + mouse_in_window = false, + message_text, + message_hide_timer, + fullscreen = false, + tick_timer = nil, + tick_last_time = 0, -- when the last tick() was run + hide_timer = nil, + cache_state = nil, + idle = false, + enabled = true, + input_enabled = true, + showhide_enabled = false, + dmx_cache = 0, + border = true, + maximized = false, + osd = mp.create_osd_overlay('ass-events'), + mute = false, + lastvisibility = user_opts.visibility, -- save last visibility on pause if showtitle + sys_volume, --system volume + proc_volume, --processed volume +} + +local window_control_box_width = 138 +local tick_delay = 0.03 + +-- +-- Helperfunctions +-- + +function set_osd(res_x, res_y, text) + if state.osd.res_x == res_x and + state.osd.res_y == res_y and + state.osd.data == text then + return + end + state.osd.res_x = res_x + state.osd.res_y = res_y + state.osd.data = text + state.osd.z = 1000 + state.osd:update() +end + +-- scale factor for translating between real and virtual ASS coordinates +function get_virt_scale_factor() + local w, h = mp.get_osd_size() + if w <= 0 or h <= 0 then + return 0, 0 + end + return osc_param.playresx / w, osc_param.playresy / h +end + +-- return mouse position in virtual ASS coordinates (playresx/y) +function get_virt_mouse_pos() + if state.mouse_in_window then + local sx, sy = get_virt_scale_factor() + local x, y = mp.get_mouse_pos() + return x * sx, y * sy + else + return -1, -1 + end +end + +function set_virt_mouse_area(x0, y0, x1, y1, name) + local sx, sy = get_virt_scale_factor() + mp.set_mouse_area(x0 / sx, y0 / sy, x1 / sx, y1 / sy, name) +end + +function scale_value(x0, x1, y0, y1, val) + local m = (y1 - y0) / (x1 - x0) + local b = y0 - (m * x0) + return (m * val) + b +end + +-- returns hitbox spanning coordinates (top left, bottom right corner) +-- according to alignment +function get_hitbox_coords(x, y, an, w, h) + + local alignments = { + [1] = function () return x, y-h, x+w, y end, + [2] = function () return x-(w/2), y-h, x+(w/2), y end, + [3] = function () return x-w, y-h, x, y end, + + [4] = function () return x, y-(h/2), x+w, y+(h/2) end, + [5] = function () return x-(w/2), y-(h/2), x+(w/2), y+(h/2) end, + [6] = function () return x-w, y-(h/2), x, y+(h/2) end, + + [7] = function () return x, y, x+w, y+h end, + [8] = function () return x-(w/2), y, x+(w/2), y+h end, + [9] = function () return x-w, y, x, y+h end, + } + + return alignments[an]() +end + +function get_hitbox_coords_geo(geometry) + return get_hitbox_coords(geometry.x, geometry.y, geometry.an, + geometry.w, geometry.h) +end + +function get_element_hitbox(element) + return element.hitbox.x1, element.hitbox.y1, + element.hitbox.x2, element.hitbox.y2 +end + +function mouse_hit(element) + return mouse_hit_coords(get_element_hitbox(element)) +end + +function mouse_hit_coords(bX1, bY1, bX2, bY2) + local mX, mY = get_virt_mouse_pos() + return (mX >= bX1 and mX <= bX2 and mY >= bY1 and mY <= bY2) +end + +function limit_range(min, max, val) + if val > max then + val = max + elseif val < min then + val = min + end + return val +end + +-- translate value into element coordinates +function get_slider_ele_pos_for(element, val) + + local ele_pos = scale_value( + element.slider.min.value, element.slider.max.value, + element.slider.min.ele_pos, element.slider.max.ele_pos, + val) + + return limit_range( + element.slider.min.ele_pos, element.slider.max.ele_pos, + ele_pos) +end + +-- translates global (mouse) coordinates to value +function get_slider_value_at(element, glob_pos) + + local val = scale_value( + element.slider.min.glob_pos, element.slider.max.glob_pos, + element.slider.min.value, element.slider.max.value, + glob_pos) + + return limit_range( + element.slider.min.value, element.slider.max.value, + val) +end + +-- get value at current mouse position +function get_slider_value(element) + return get_slider_value_at(element, get_virt_mouse_pos()) +end + +function countone(val) + if not (user_opts.iamaprogrammer) then + val = val + 1 + end + return val +end + +-- multiplies two alpha values, formular can probably be improved +function mult_alpha(alphaA, alphaB) + return 255 - (((1-(alphaA/255)) * (1-(alphaB/255))) * 255) +end + +function add_area(name, x1, y1, x2, y2) + -- create area if needed + if (osc_param.areas[name] == nil) then + osc_param.areas[name] = {} + end + table.insert(osc_param.areas[name], {x1=x1, y1=y1, x2=x2, y2=y2}) +end + +function ass_append_alpha(ass, alpha, modifier) + local ar = {} + + for ai, av in pairs(alpha) do + av = mult_alpha(av, modifier) + if state.animation then + av = mult_alpha(av, state.animation) + end + ar[ai] = av + end + + ass:append(string.format('{\\1a&H%X&\\2a&H%X&\\3a&H%X&\\4a&H%X&}', + ar[1], ar[2], ar[3], ar[4])) +end + +function ass_draw_cir_cw(ass, x, y, r) + ass:round_rect_cw(x-r, y-r, x+r, y+r, r) +end + +function ass_draw_rr_h_cw(ass, x0, y0, x1, y1, r1, hexagon, r2) + if hexagon then + ass:hexagon_cw(x0, y0, x1, y1, r1, r2) + else + ass:round_rect_cw(x0, y0, x1, y1, r1, r2) + end +end + +function ass_draw_rr_h_ccw(ass, x0, y0, x1, y1, r1, hexagon, r2) + if hexagon then + ass:hexagon_ccw(x0, y0, x1, y1, r1, r2) + else + ass:round_rect_ccw(x0, y0, x1, y1, r1, r2) + end +end + +-- set volume +function set_volume(val) + if user_opts.processvolume then + val = 10*math.sqrt(val) + end + mp.commandv('set', 'volume', val) + mp.commandv('add', 'volume', 0) --this prevent volume exceeds limit +end +-- +-- Tracklist Management +-- + +local nicetypes = {video = texts.video, audio = texts.audio, sub = texts.subtitle} + +-- updates the OSC internal playlists, should be run each time the track-layout changes +function update_tracklist() + local tracktable = mp.get_property_native('track-list', {}) + + -- by osc_id + tracks_osc = {} + tracks_osc.video, tracks_osc.audio, tracks_osc.sub = {}, {}, {} + -- by mpv_id + tracks_mpv = {} + tracks_mpv.video, tracks_mpv.audio, tracks_mpv.sub = {}, {}, {} + for n = 1, #tracktable do + if not (tracktable[n].type == 'unknown') then + local type = tracktable[n].type + local mpv_id = tonumber(tracktable[n].id) + + -- by osc_id + table.insert(tracks_osc[type], tracktable[n]) + + -- by mpv_id + tracks_mpv[type][mpv_id] = tracktable[n] + tracks_mpv[type][mpv_id].osc_id = #tracks_osc[type] + end + end +end + +-- return a nice list of tracks of the given type (video, audio, sub) +function get_tracklist(type) + local msg = texts.available .. nicetypes[type] .. texts.track + if #tracks_osc[type] == 0 then + msg = msg .. texts.none + else + for n = 1, #tracks_osc[type] do + local track = tracks_osc[type][n] + local lang, title, selected = 'unknown', '', '○' + if not(track.lang == nil) then lang = track.lang end + if not(track.title == nil) then title = track.title end + if (track.id == tonumber(mp.get_property(type))) then + selected = '●' + end + msg = msg..'\n'..selected..' '..n..': ['..lang..'] '..title + end + end + return msg +end + +-- relatively change the track of given by tracks + --(+1 -> next, -1 -> previous) +function set_track(type, next) + local current_track_mpv, current_track_osc + if (mp.get_property(type) == 'no') then + current_track_osc = 0 + else + current_track_mpv = tonumber(mp.get_property(type)) + current_track_osc = tracks_mpv[type][current_track_mpv].osc_id + end + local new_track_osc = (current_track_osc + next) % (#tracks_osc[type] + 1) + local new_track_mpv + if new_track_osc == 0 then + new_track_mpv = 'no' + else + new_track_mpv = tracks_osc[type][new_track_osc].id + end + + mp.commandv('set', type, new_track_mpv) + +-- if (new_track_osc == 0) then +-- show_message(nicetypes[type] .. ' Track: none') +-- else +-- show_message(nicetypes[type] .. ' Track: ' +-- .. new_track_osc .. '/' .. #tracks_osc[type] +-- .. ' ['.. (tracks_osc[type][new_track_osc].lang or 'unknown') ..'] ' +-- .. (tracks_osc[type][new_track_osc].title or '')) +-- end +end + +-- get the currently selected track of , OSC-style counted +function get_track(type) + local track = mp.get_property(type) + if track ~= 'no' and track ~= nil then + local tr = tracks_mpv[type][tonumber(track)] + if tr then + return tr.osc_id + end + end + return 0 +end + +-- WindowControl helpers +function window_controls_enabled() + val = user_opts.windowcontrols + if val == 'auto' then + return (not state.border) or state.fullscreen + else + return val ~= 'no' + end +end + +-- +-- Element Management +-- + +local elements = {} + +function prepare_elements() + + -- remove elements without layout or invisble + local elements2 = {} + for n, element in pairs(elements) do + if not (element.layout == nil) and (element.visible) then + table.insert(elements2, element) + end + end + elements = elements2 + + function elem_compare (a, b) + return a.layout.layer < b.layout.layer + end + + table.sort(elements, elem_compare) + + + for _,element in pairs(elements) do + + local elem_geo = element.layout.geometry + + -- Calculate the hitbox + local bX1, bY1, bX2, bY2 = get_hitbox_coords_geo(elem_geo) + element.hitbox = {x1 = bX1, y1 = bY1, x2 = bX2, y2 = bY2} + + local style_ass = assdraw.ass_new() + + -- prepare static elements + style_ass:append('{}') -- hack to troll new_event into inserting a \n + style_ass:new_event() + style_ass:pos(elem_geo.x, elem_geo.y) + style_ass:an(elem_geo.an) + style_ass:append(element.layout.style) + + element.style_ass = style_ass + + local static_ass = assdraw.ass_new() + + + if (element.type == 'box') then + --draw box + static_ass:draw_start() + ass_draw_rr_h_cw(static_ass, 0, 0, elem_geo.w, elem_geo.h, + element.layout.box.radius, element.layout.box.hexagon) + static_ass:draw_stop() + + elseif (element.type == 'slider') then + --draw static slider parts + local slider_lo = element.layout.slider + -- calculate positions of min and max points + element.slider.min.ele_pos = elem_geo.h / 2 + element.slider.max.ele_pos = elem_geo.w - element.slider.min.ele_pos + element.slider.min.glob_pos = element.hitbox.x1 + element.slider.min.ele_pos + element.slider.max.glob_pos = element.hitbox.x1 + element.slider.max.ele_pos + + static_ass:draw_start() + -- a hack which prepares the whole slider area to allow center placements such like an=5 + static_ass:rect_cw(0, 0, elem_geo.w, elem_geo.h) + static_ass:rect_ccw(0, 0, elem_geo.w, elem_geo.h) + -- marker nibbles + if not (element.slider.markerF == nil) and (slider_lo.gap > 0) then + local markers = element.slider.markerF() + for _,marker in pairs(markers) do + if (marker >= element.slider.min.value) and (marker <= element.slider.max.value) then + local s = get_slider_ele_pos_for(element, marker) + if (slider_lo.gap > 5) then -- draw triangles + --top + if (slider_lo.nibbles_top) then + static_ass:move_to(s - 3, slider_lo.gap - 5) + static_ass:line_to(s + 3, slider_lo.gap - 5) + static_ass:line_to(s, slider_lo.gap - 1) + end + --bottom + if (slider_lo.nibbles_bottom) then + static_ass:move_to(s - 3, elem_geo.h - slider_lo.gap + 5) + static_ass:line_to(s, elem_geo.h - slider_lo.gap + 1) + static_ass:line_to(s + 3, elem_geo.h - slider_lo.gap + 5) + end + else -- draw 2x1px nibbles + --top + if (slider_lo.nibbles_top) then + static_ass:rect_cw(s - 1, 0, s + 1, slider_lo.gap); + end + --bottom + if (slider_lo.nibbles_bottom) then + static_ass:rect_cw(s - 1, elem_geo.h-slider_lo.gap, s + 1, elem_geo.h); + end + end + end + end + end + end + + element.static_ass = static_ass + + -- if the element is supposed to be disabled, + -- style it accordingly and kill the eventresponders + if not (element.enabled) then + element.layout.alpha[1] = 136 + element.eventresponder = nil + end + end +end + +-- +-- Element Rendering +-- +function render_elements(master_ass) + + for n=1, #elements do + local element = elements[n] + local style_ass = assdraw.ass_new() + style_ass:merge(element.style_ass) + ass_append_alpha(style_ass, element.layout.alpha, 0) + + if element.eventresponder and (state.active_element == n) then + -- run render event functions + if not (element.eventresponder.render == nil) then + element.eventresponder.render(element) + end + if mouse_hit(element) then + -- mouse down styling + if (element.styledown) then + style_ass:append(osc_styles.elementDown) + end + if (element.softrepeat) and (state.mouse_down_counter >= 15 + and state.mouse_down_counter % 5 == 0) then + + element.eventresponder[state.active_event_source..'_down'](element) + end + state.mouse_down_counter = state.mouse_down_counter + 1 + end + end + + local elem_ass = assdraw.ass_new() + elem_ass:merge(style_ass) + + if not (element.type == 'button') then + elem_ass:merge(element.static_ass) + end + + if (element.type == 'slider') then + + local slider_lo = element.layout.slider + local elem_geo = element.layout.geometry + local s_min = element.slider.min.value + local s_max = element.slider.max.value + -- draw pos marker + local pos = element.slider.posF() + local seekRanges + local rh = elem_geo.h / 2 -- Handle radius + local xp + + if pos then + xp = get_slider_ele_pos_for(element, pos) + ass_draw_cir_cw(elem_ass, xp, elem_geo.h/2, rh) + elem_ass:rect_cw(0, slider_lo.gap, xp, elem_geo.h - slider_lo.gap) + end + if element.slider.seekRangesF ~= nil then seekRanges = element.slider.seekRangesF() end + if seekRanges then + elem_ass:draw_stop() + elem_ass:merge(element.style_ass) + ass_append_alpha(elem_ass, element.layout.alpha, user_opts.seekrangealpha) + elem_ass:merge(element.static_ass) + + for _,range in pairs(seekRanges) do + local pstart = get_slider_ele_pos_for(element, range['start']) + local pend = get_slider_ele_pos_for(element, range['end']) + elem_ass:rect_cw(pstart - rh, slider_lo.gap, pend + rh, elem_geo.h - slider_lo.gap) + end + end + + elem_ass:draw_stop() + + -- add tooltip + if not (element.slider.tooltipF == nil) then + if mouse_hit(element) then + local sliderpos = get_slider_value(element) + local tooltiplabel = element.slider.tooltipF(sliderpos) + local an = slider_lo.tooltip_an + local ty + if (an == 2) then + ty = element.hitbox.y1 + else + ty = element.hitbox.y1 + elem_geo.h/2 + end + + local tx = get_virt_mouse_pos() + if (slider_lo.adjust_tooltip) then + if (an == 2) then + if (sliderpos < (s_min + 3)) then + an = an - 1 + elseif (sliderpos > (s_max - 3)) then + an = an + 1 + end + elseif (sliderpos > (s_max-s_min)/2) then + an = an + 1 + tx = tx - 5 + else + an = an - 1 + tx = tx + 10 + end + end + + -- tooltip label + elem_ass:new_event() + elem_ass:pos(tx, ty) + elem_ass:an(an) + elem_ass:append(slider_lo.tooltip_style) + ass_append_alpha(elem_ass, slider_lo.alpha, 0) + elem_ass:append(tooltiplabel) + end + end + + elseif (element.type == 'button') then + + local buttontext + if type(element.content) == 'function' then + buttontext = element.content() -- function objects + elseif not (element.content == nil) then + buttontext = element.content -- text objects + end + + buttontext = buttontext:gsub(':%((.?.?.?)%) unknown ', ':%(%1%)') --gsub('%) unknown %(\'', '') + + local maxchars = element.layout.button.maxchars + -- 认为1个中文字符约等于1.5个英文字符 + local charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3 + if not (maxchars == nil) and (charcount > maxchars) then + local limit = math.max(0, maxchars - 3) + if (charcount > limit) then + while (charcount > limit) do + buttontext = buttontext:gsub('.[\128-\191]*$', '') + charcount = (buttontext:len() + select(2, buttontext:gsub('[^\128-\193]', ''))*2) / 3 + end + buttontext = buttontext .. '...' + end + end + + elem_ass:append(buttontext) + + -- add tooltip + if not (element.tooltipF == nil) and element.enabled then + if mouse_hit(element) then + local tooltiplabel = element.tooltipF + local an = 1 + local ty = element.hitbox.y1 + local tx = get_virt_mouse_pos() + + if ty < osc_param.playresy / 2 then + ty = element.hitbox.y2 + an = 7 + end + + -- tooltip label + if type(element.tooltipF) == 'function' then + tooltiplabel = element.tooltipF() + else + tooltiplabel = element.tooltipF + end + elem_ass:new_event() + elem_ass:pos(tx, ty) + elem_ass:an(an) + elem_ass:append(element.tooltip_style) + elem_ass:append(tooltiplabel) + end + end + end + + master_ass:merge(elem_ass) + end +end + +-- +-- Message display +-- + +-- pos is 1 based +function limited_list(prop, pos) + local proplist = mp.get_property_native(prop, {}) + local count = #proplist + if count == 0 then + return count, proplist + end + + local fs = tonumber(mp.get_property('options/osd-font-size')) + local max = math.ceil(osc_param.unscaled_y*0.75 / fs) + if max % 2 == 0 then + max = max - 1 + end + local delta = math.ceil(max / 2) - 1 + local begi = math.max(math.min(pos - delta, count - max + 1), 1) + local endi = math.min(begi + max - 1, count) + + local reslist = {} + for i=begi, endi do + local item = proplist[i] + item.current = (i == pos) and true or nil + table.insert(reslist, item) + end + return count, reslist +end + +function get_playlist() + local pos = mp.get_property_number('playlist-pos', 0) + 1 + local count, limlist = limited_list('playlist', pos) + if count == 0 then + return texts.nolist + end + + local message = string.format(texts.playlist .. ' [%d/%d]:\n', pos, count) + for i, v in ipairs(limlist) do + local title = v.title + local _, filename = utils.split_path(v.filename) + if title == nil then + title = filename + end + message = string.format('%s %s %s\n', message, + (v.current and '●' or '○'), title) + end + return message +end + +function get_chapterlist() + local pos = mp.get_property_number('chapter', 0) + 1 + local count, limlist = limited_list('chapter-list', pos) + if count == 0 then + return texts.nochapter + end + + local message = string.format(texts.chapter.. ' [%d/%d]:\n', pos, count) + for i, v in ipairs(limlist) do + local time = mp.format_time(v.time) + local title = v.title + if title == nil then + title = string.format(texts.chapter .. ' %02d', i) + end + message = string.format('%s[%s] %s %s\n', message, time, + (v.current and '●' or '○'), title) + end + return message +end + +function show_message(text, duration) + + --print('text: '..text..' duration: ' .. duration) + if duration == nil then + duration = tonumber(mp.get_property('options/osd-duration')) / 1000 + elseif not type(duration) == 'number' then + print('duration: ' .. duration) + end + + -- cut the text short, otherwise the following functions + -- may slow down massively on huge input + text = string.sub(text, 0, 4000) + + -- replace actual linebreaks with ASS linebreaks + text = string.gsub(text, '\n', '\\N') + + state.message_text = text + + if not state.message_hide_timer then + state.message_hide_timer = mp.add_timeout(0, request_tick) + end + state.message_hide_timer:kill() + state.message_hide_timer.timeout = duration + state.message_hide_timer:resume() + request_tick() +end + +function render_message(ass) + if state.message_hide_timer and state.message_hide_timer:is_enabled() and + state.message_text + then + local _, lines = string.gsub(state.message_text, '\\N', '') + + local fontsize = tonumber(mp.get_property('options/osd-font-size')) + local outline = tonumber(mp.get_property('options/osd-border-size')) + local maxlines = math.ceil(osc_param.unscaled_y*0.75 / fontsize) + local counterscale = osc_param.playresy / osc_param.unscaled_y + + fontsize = fontsize * counterscale / math.max(0.65 + math.min(lines/maxlines, 1), 1) + outline = outline * counterscale / math.max(0.75 + math.min(lines/maxlines, 1)/2, 1) + + local style = '{\\bord' .. outline .. '\\fs' .. fontsize .. '}' + + + ass:new_event() + ass:append(style .. state.message_text) + else + state.message_text = nil + end +end + +-- +-- Initialisation and Layout +-- + +function new_element(name, type) + elements[name] = {} + elements[name].type = type + + -- add default stuff + elements[name].eventresponder = {} + elements[name].visible = true + elements[name].enabled = true + elements[name].softrepeat = false + elements[name].styledown = (type == 'button') + elements[name].state = {} + + if (type == 'slider') then + elements[name].slider = {min = {value = 0}, max = {value = 100}} + end + + + return elements[name] +end + +function add_layout(name) + if not (elements[name] == nil) then + -- new layout + elements[name].layout = {} + + -- set layout defaults + elements[name].layout.layer = 50 + elements[name].layout.alpha = {[1] = 0, [2] = 255, [3] = 255, [4] = 255} + + if (elements[name].type == 'button') then + elements[name].layout.button = { + maxchars = nil, + } + elseif (elements[name].type == 'slider') then + -- slider defaults + elements[name].layout.slider = { + border = 1, + gap = 1, + nibbles_top = true, + nibbles_bottom = true, + adjust_tooltip = true, + tooltip_style = '', + tooltip_an = 2, + alpha = {[1] = 0, [2] = 255, [3] = 88, [4] = 255}, + } + elseif (elements[name].type == 'box') then + elements[name].layout.box = {radius = 0, hexagon = false} + end + + return elements[name].layout + else + msg.error('Can\'t add_layout to element \''..name..'\', doesn\'t exist.') + end +end + +-- Window Controls +function window_controls() + local wc_geo = { + x = 0, + y = 32, + an = 1, + w = osc_param.playresx, + h = 32, + } + + local controlbox_w = window_control_box_width + local titlebox_w = wc_geo.w - controlbox_w + + -- Default alignment is 'right' + local controlbox_left = wc_geo.w - controlbox_w + local titlebox_left = wc_geo.x + local titlebox_right = wc_geo.w - controlbox_w + + add_area('window-controls', + get_hitbox_coords(controlbox_left, wc_geo.y, wc_geo.an, + controlbox_w, wc_geo.h)) + + local lo + + local button_y = wc_geo.y - (wc_geo.h / 2) + local first_geo = + {x = controlbox_left + 27, y = button_y, an = 5, w = 40, h = wc_geo.h} + local second_geo = + {x = controlbox_left + 69, y = button_y, an = 5, w = 40, h = wc_geo.h} + local third_geo = + {x = controlbox_left + 115, y = button_y, an = 5, w = 40, h = wc_geo.h} + + -- Window control buttons use symbols in the custom mpv osd font + -- because the official unicode codepoints are sufficiently + -- exotic that a system might lack an installed font with them, + -- and libass will complain that they are not present in the + -- default font, even if another font with them is available. + + -- Close: ?? + ne = new_element('close', 'button') + ne.content = '\238\132\149' + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('quit') end + lo = add_layout('close') + lo.geometry = third_geo + lo.style = osc_styles.WinCtrl + lo.alpha[3] = 0 + + -- Minimize: ?? + ne = new_element('minimize', 'button') + ne.content = '\\n\238\132\146' + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('cycle', 'window-minimized') end + lo = add_layout('minimize') + lo.geometry = first_geo + lo.style = osc_styles.WinCtrl + lo.alpha[3] = 0 + + -- Maximize: ?? /?? + ne = new_element('maximize', 'button') + if state.maximized or state.fullscreen then + ne.content = '\238\132\148' + else + ne.content = '\238\132\147' + end + ne.eventresponder['mbtn_left_up'] = + function () + if state.fullscreen then + mp.commandv('cycle', 'fullscreen') + else + mp.commandv('cycle', 'window-maximized') + end + end + lo = add_layout('maximize') + lo.geometry = second_geo + lo.style = osc_styles.WinCtrl + lo.alpha[3] = 0 +end + +-- +-- Layouts +-- + +local layouts = {} + +-- Default layout +layouts = function () + + local osc_geo = {w, h} + + osc_geo.w = osc_param.playresx + osc_geo.h = 180 + + -- origin of the controllers, left/bottom corner + local posX = 0 + local posY = osc_param.playresy + + osc_param.areas = {} -- delete areas + + -- area for active mouse input + add_area('input', get_hitbox_coords(posX, posY, 1, osc_geo.w, 104)) + + -- area for show/hide + add_area('showhide', 0, osc_param.playresy-200, osc_param.playresx, osc_param.playresy) + add_area('showhide_wc', osc_param.playresx*0.67, 0, osc_param.playresx, 48) + + -- fetch values + local osc_w, osc_h= + osc_geo.w, osc_geo.h + + -- + -- Controller Background + -- + local lo + + new_element('TransBg', 'box') + lo = add_layout('TransBg') + lo.geometry = {x = posX, y = posY, an = 7, w = osc_w, h = 1} + lo.style = osc_styles.TransBg + lo.layer = 10 + lo.alpha[3] = 0 + + -- + -- Alignment + -- + local refX = osc_w / 2 + local refY = posY + local geo + + -- + -- Seekbar + -- + new_element('seekbarbg', 'box') + lo = add_layout('seekbarbg') + lo.geometry = {x = refX , y = refY - 50 , an = 5, w = osc_geo.w - 50, h = 2} + lo.layer = 13 + lo.style = osc_styles.SeekbarBg + lo.alpha[1] = 128 + lo.alpha[3] = 128 + + lo = add_layout('seekbar') + lo.geometry = {x = refX, y = refY - 50 , an = 5, w = osc_geo.w - 50, h = 12} + lo.style = osc_styles.SeekbarFg + lo.slider.gap = 5 + lo.slider.tooltip_style = osc_styles.Tooltip + lo.slider.tooltip_an = 2 + -- + -- Volumebar + -- + lo = new_element('volumebarbg', 'box') + lo.visible = (osc_param.playresx >= 750) and user_opts.volumecontrol + lo = add_layout('volumebarbg') + lo.geometry = {x = 155, y = refY - 23, an = 4, w = 80, h = 2} + lo.layer = 13 + lo.style = osc_styles.VolumebarBg + + + lo = add_layout('volumebar') + lo.geometry = {x = 155, y = refY - 23, an = 4, w = 80, h = 8} + lo.style = osc_styles.VolumebarFg + lo.slider.gap = 3 + lo.slider.tooltip_style = osc_styles.Tooltip + lo.slider.tooltip_an = 2 + + -- buttons + lo = add_layout('pl_prev') + lo.geometry = {x = refX - 120, y = refY - 14 , an = 1, w = 30, h = 24} + lo.style = osc_styles.Ctrl2 + + lo = add_layout('skipback') + lo.geometry = {x = refX - 60, y = refY - 14 , an = 1, w = 30, h = 24} + lo.style = osc_styles.Ctrl2 + + + lo = add_layout('playpause') + lo.geometry = {x = refX, y = refY - 12 , an = 1, w = 10, h = 20} + lo.style = osc_styles.Ctrl1 + + lo = add_layout('skipfrwd') + lo.geometry = {x = refX + 60, y = refY - 14 , an = 1, w = 30, h = 24} + lo.style = osc_styles.Ctrl2 + + lo = add_layout('pl_next') + lo.geometry = {x = refX + 120, y = refY - 14 , an = 1, w = 30, h = 24} + lo.style = osc_styles.Ctrl2 + + + -- Time + lo = add_layout('tc_left') + lo.geometry = {x = 25, y = refY - 84, an = 7, w = 64, h = 20} + lo.style = osc_styles.Time + + + lo = add_layout('tc_right') + lo.geometry = {x = osc_geo.w - 25 , y = refY -84, an = 9, w = 64, h = 20} + lo.style = osc_styles.Time + + lo = add_layout('cy_audio') + lo.geometry = {x = 37, y = refY - 23, an = 5, w = 24, h = 24} + lo.style = osc_styles.Ctrl3 + lo.visible = (osc_param.playresx >= 540) + + lo = add_layout('cy_sub') + lo.geometry = {x = 87, y = refY - 23, an = 5, w = 24, h = 24} + lo.style = osc_styles.Ctrl3 + lo.visible = (osc_param.playresx >= 600) + + lo = add_layout('vol_ctrl') + lo.geometry = {x = 137, y = refY - 23, an = 5, w = 24, h = 24} + lo.style = osc_styles.Ctrl3 + lo.visible = (osc_param.playresx >= 650) + + lo = add_layout('tog_fs') + lo.geometry = {x = osc_geo.w - 37, y = refY - 23, an = 5, w = 24, h = 24} + lo.style = osc_styles.Ctrl3 + lo.visible = (osc_param.playresx >= 540) + + lo = add_layout('tog_info') + lo.geometry = {x = osc_geo.w - 87, y = refY - 23, an = 5, w = 24, h = 24} + lo.style = osc_styles.Ctrl3 + lo.visible = (osc_param.playresx >= 600) + + geo = { x = 25, y = refY - 132, an = 1, w = osc_geo.w - 50, h = 48 } + lo = add_layout('title') + lo.geometry = geo + lo.style = string.format('%s{\\clip(%f,%f,%f,%f)}', osc_styles.Title, + geo.x, geo.y - geo.h, geo.x + geo.w , geo.y) + lo.alpha[3] = 0 + lo.button.maxchars = geo.w / 23 +end + +-- Validate string type user options +function validate_user_opts() + if user_opts.windowcontrols ~= 'auto' and + user_opts.windowcontrols ~= 'yes' and + user_opts.windowcontrols ~= 'no' then + msg.warn('windowcontrols cannot be \'' .. + user_opts.windowcontrols .. '\'. Ignoring.') + user_opts.windowcontrols = 'auto' + end +end + +function update_options(list) + validate_user_opts() + request_tick() + visibility_mode(user_opts.visibility, true) + request_init() +end + +-- OSC INIT +function osc_init() + msg.debug('osc_init') + + -- set canvas resolution according to display aspect and scaling setting + local baseResY = 720 + local display_w, display_h, display_aspect = mp.get_osd_size() + local scale = 1 + + if (mp.get_property('video') == 'no') then -- dummy/forced window + scale = user_opts.scaleforcedwindow + elseif state.fullscreen then + scale = user_opts.scalefullscreen + else + scale = user_opts.scalewindowed + end + + if user_opts.vidscale then + osc_param.unscaled_y = baseResY + else + osc_param.unscaled_y = display_h + end + osc_param.playresy = osc_param.unscaled_y / scale + if (display_aspect > 0) then + osc_param.display_aspect = display_aspect + end + osc_param.playresx = osc_param.playresy * osc_param.display_aspect + + -- stop seeking with the slider to prevent skipping files + state.active_element = nil + + elements = {} + + -- some often needed stuff + local pl_count = mp.get_property_number('playlist-count', 0) + local have_pl = (pl_count > 1) + local pl_pos = mp.get_property_number('playlist-pos', 0) + 1 + local have_ch = (mp.get_property_number('chapters', 0) > 0) + local loop = mp.get_property('loop-playlist', 'no') + + local ne + + -- playlist buttons + -- prev + ne = new_element('pl_prev', 'button') + + ne.content = '\xEF\x8E\xB5' + ne.enabled = (pl_pos > 1) or (loop ~= 'no') + ne.eventresponder['mbtn_left_up'] = + function () + mp.commandv('playlist-prev', 'weak') + end + ne.eventresponder['mbtn_right_up'] = + function () show_message(get_playlist()) end + + --next + ne = new_element('pl_next', 'button') + + ne.content = '\xEF\x8E\xB4' + ne.enabled = (have_pl and (pl_pos < pl_count)) or (loop ~= 'no') + ne.eventresponder['mbtn_left_up'] = + function () + mp.commandv('playlist-next', 'weak') + end + ne.eventresponder['mbtn_right_up'] = + function () show_message(get_playlist()) end + + + --play control buttons + --playpause + ne = new_element('playpause', 'button') + + ne.content = function () + if mp.get_property('pause') == 'no' then + return ('\xEF\x8E\xA7') + else + return ('\xEF\x8E\xAA') + end + end + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('cycle', 'pause') end + --ne.eventresponder['mbtn_right_up'] = + -- function () mp.commandv('script-binding', 'open-file-dialog') end + + --skipback + ne = new_element('skipback', 'button') + + ne.softrepeat = true + ne.content = '\xEF\x8E\xA0' + ne.eventresponder['mbtn_left_down'] = + --function () mp.command('seek -5') end + function () mp.commandv('seek', -5, 'relative', 'keyframes') end + ne.eventresponder['shift+mbtn_left_down'] = + function () mp.commandv('frame-back-step') end + ne.eventresponder['mbtn_right_down'] = + --function () mp.command('seek -60') end + function () mp.commandv('seek', -60, 'relative', 'keyframes') end + + --skipfrwd + ne = new_element('skipfrwd', 'button') + + ne.softrepeat = true + ne.content = '\xEF\x8E\x9F' + ne.eventresponder['mbtn_left_down'] = + --function () mp.command('seek +5') end + function () mp.commandv('seek', 5, 'relative', 'keyframes') end + ne.eventresponder['shift+mbtn_left_down'] = + function () mp.commandv('frame-step') end + ne.eventresponder['mbtn_right_down'] = + --function () mp.command('seek +60') end + function () mp.commandv('seek', 60, 'relative', 'keyframes') end + + -- + update_tracklist() + + --cy_audio + ne = new_element('cy_audio', 'button') + ne.enabled = (#tracks_osc.audio > 0) + ne.visible = (osc_param.playresx >= 540) + ne.content = '\xEF\x8E\xB7' + ne.tooltip_style = osc_styles.Tooltip + ne.tooltipF = function () + local msg = texts.off + if not (get_track('audio') == 0) then + msg = (texts.audio .. ' [' .. get_track('audio') .. ' ∕ ' .. #tracks_osc.audio .. '] ') + local prop = mp.get_property('current-tracks/audio/lang') + if not prop then + prop = texts.na + end + msg = msg .. '[' .. prop .. ']' + prop = mp.get_property('current-tracks/audio/title') + if prop then + msg = msg .. ' ' .. prop + end + return msg + end + return msg + end + ne.eventresponder['mbtn_left_up'] = + function () set_track('audio', 1) end + ne.eventresponder['mbtn_right_up'] = + function () set_track('audio', -1) end + ne.eventresponder['mbtn_mid_up'] = + function () show_message(get_tracklist('audio')) end + + --cy_sub + ne = new_element('cy_sub', 'button') + ne.enabled = (#tracks_osc.sub > 0) + ne.visible = (osc_param.playresx >= 600) + ne.content = '\xEF\x8F\x93' + ne.tooltip_style = osc_styles.Tooltip + ne.tooltipF = function () + local msg = texts.off + if not (get_track('sub') == 0) then + msg = (texts.subtitle .. ' [' .. get_track('sub') .. ' ∕ ' .. #tracks_osc.sub .. '] ') + local prop = mp.get_property('current-tracks/sub/lang') + if not prop then + prop = texts.na + end + msg = msg .. '[' .. prop .. ']' + prop = mp.get_property('current-tracks/sub/title') + if prop then + msg = msg .. ' ' .. prop + end + return msg + end + return msg + end + ne.eventresponder['mbtn_left_up'] = + function () set_track('sub', 1) end + ne.eventresponder['mbtn_right_up'] = + function () set_track('sub', -1) end + ne.eventresponder['mbtn_mid_up'] = + function () show_message(get_tracklist('sub')) end + + -- vol_ctrl + ne = new_element('vol_ctrl', 'button') + ne.enabled = (get_track('audio')>0) + ne.visible = (osc_param.playresx >= 650) and user_opts.volumecontrol + ne.content = function () + if (state.mute) then + return ('\xEF\x8E\xBB') + else + return ('\xEF\x8E\xBC') + end + end + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('cycle', 'mute') end + + --tog_fs + ne = new_element('tog_fs', 'button') + ne.content = function () + if (state.fullscreen) then + return ('\xEF\x85\xAC') + else + return ('\xEF\x85\xAD') + end + end + ne.visible = (osc_param.playresx >= 540) + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('cycle', 'fullscreen') end + + --tog_info + ne = new_element('tog_info', 'button') + ne.content = '' + ne.visible = (osc_param.playresx >= 600) + ne.eventresponder['mbtn_left_up'] = + function () mp.commandv('script-binding', 'stats/display-stats-toggle') end + + -- title + ne = new_element('title', 'button') + ne.content = function () + local title = mp.command_native({'expand-text', user_opts.title}) + if state.paused then + title = title:gsub('\\n', ' '):gsub('\\$', ''):gsub('{','\\{') + else + title = ' ' + end + return not (title == '') and title or ' ' + end + ne.visible = osc_param.playresy >= 320 and user_opts.showtitle + + --seekbar + ne = new_element('seekbar', 'slider') + + ne.enabled = not (mp.get_property('percent-pos') == nil) + ne.slider.markerF = function () + local duration = mp.get_property_number('duration', nil) + if not (duration == nil) then + local chapters = mp.get_property_native('chapter-list', {}) + local markers = {} + for n = 1, #chapters do + markers[n] = (chapters[n].time / duration * 100) + end + return markers + else + return {} + end + end + ne.slider.posF = + function () return mp.get_property_number('percent-pos', nil) end + ne.slider.tooltipF = function (pos) + local duration = mp.get_property_number('duration', nil) + if not ((duration == nil) or (pos == nil)) then + local possec = duration * (pos / 100) + local chapters = mp.get_property_native('chapter-list', {}) + if #chapters > 0 then + local ch = #chapters + local i + for i = 1, #chapters do + if chapters[i].time / duration * 100 >= pos then + ch = i - 1 + break + end + end + if ch == 0 then + return string.format('[%s] [0/%d]', mp.format_time(possec), #chapters) + elseif chapters[ch].title then + return string.format('[%s] [%d/%d][%s]', mp.format_time(possec), ch, #chapters, chapters[ch].title) + end + end + return mp.format_time(possec) + else + return '' + end + end + ne.slider.seekRangesF = function() + if not user_opts.seekrange then + return nil + end + local cache_state = state.cache_state + if not cache_state then + return nil + end + local duration = mp.get_property_number('duration', nil) + if (duration == nil) or duration <= 0 then + return nil + end + local ranges = cache_state['seekable-ranges'] + if #ranges == 0 then + return nil + end + local nranges = {} + for _, range in pairs(ranges) do + nranges[#nranges + 1] = { + ['start'] = 100 * range['start'] / duration, + ['end'] = 100 * range['end'] / duration, + } + end + return nranges + end + ne.eventresponder['mouse_move'] = --keyframe seeking when mouse is dragged + function (element) + if not element.state.mbtnleft then return end -- allow drag for mbtnleft only! + -- mouse move events may pile up during seeking and may still get + -- sent when the user is done seeking, so we need to throw away + -- identical seeks + local seekto = get_slider_value(element) + if (element.state.lastseek == nil) or + (not (element.state.lastseek == seekto)) then + local flags = 'absolute-percent' + if not user_opts.seekbarkeyframes then + flags = flags .. '+exact' + end + mp.commandv('seek', seekto, flags) + element.state.lastseek = seekto + end + + end + ne.eventresponder['mbtn_left_down'] = --exact seeks on single clicks + function (element) + mp.commandv('seek', get_slider_value(element), 'absolute-percent', 'exact') + element.state.mbtnleft = true + end + ne.eventresponder['mbtn_left_up'] = + function (element) element.state.mbtnleft = false end + ne.eventresponder['mbtn_right_down'] = --seeks to chapter start + function (element) + local duration = mp.get_property_number('duration', nil) + if not (duration == nil) then + local chapters = mp.get_property_native('chapter-list', {}) + if #chapters > 0 then + local pos = get_slider_value(element) + local ch = #chapters + for n = 1, ch do + if chapters[n].time / duration * 100 >= pos then + ch = n - 1 + break + end + end + mp.commandv('set', 'chapter', ch - 1) + --if chapters[ch].title then show_message(chapters[ch].time) end + end + end + end + ne.eventresponder['reset'] = + function (element) element.state.lastseek = nil end + + --volumebar + ne = new_element('volumebar', 'slider') + ne.visible = (osc_param.playresx >= 700) and user_opts.volumecontrol + ne.enabled = (get_track('audio')>0) + ne.slider.tooltipF = + function (pos) + local refpos = state.proc_volume + if refpos > 100 then refpos = 100 end + if pos+3 >= refpos and pos-3 <= refpos then + return string.format('%d', state.proc_volume) + else + return '' + end + end + ne.slider.markerF = nil + ne.slider.seekRangesF = nil + ne.slider.posF = + function () + return state.proc_volume + end + ne.eventresponder['mouse_move'] = + function (element) + if not element.state.mbtnleft then return end + local seekto = get_slider_value(element) + if (element.state.lastseek == nil) or + (not (element.state.lastseek == seekto)) then + set_volume(seekto) + element.state.lastseek = seekto + end + end + ne.eventresponder['mbtn_left_down'] = --exact seeks on single clicks + function (element) + local seekto = get_slider_value(element) + set_volume(seekto) + element.state.mbtnleft = true + end + ne.eventresponder['mbtn_left_up'] = + function (element) + element.state.mbtnleft = false + end + ne.eventresponder['reset'] = + function (element) element.state.lastseek = nil end + ne.eventresponder['wheel_up_press'] = + function (element) + set_volume(state.proc_volume+5) + end + ne.eventresponder['wheel_down_press'] = + function (element) + set_volume(state.proc_volume-5) + end + -- tc_left (current pos) + ne = new_element('tc_left', 'button') + ne.content = function () + if (state.tc_ms) then + return (mp.get_property_osd('playback-time/full')) + else + return (mp.get_property_osd('playback-time')) + end + end + ne.eventresponder['mbtn_left_up'] = function () + state.tc_ms = not state.tc_ms + request_init() + end + + -- tc_right (total/remaining time) + ne = new_element('tc_right', 'button') + ne.content = function () + if (mp.get_property_number('duration', 0) <= 0) then return '--:--:--' end + if (state.rightTC_trem) then + if (state.tc_ms) then + return ('-'..mp.get_property_osd('playtime-remaining/full')) + else + return ('-'..mp.get_property_osd('playtime-remaining')) + end + else + if (state.tc_ms) then + return (mp.get_property_osd('duration/full')) + else + return (mp.get_property_osd('duration')) + end + end + end + ne.eventresponder['mbtn_left_up'] = + function () state.rightTC_trem = not state.rightTC_trem end + + -- load layout + layouts() + + -- load window controls + if window_controls_enabled() then + window_controls() + end + + --do something with the elements + prepare_elements() +end + +function shutdown() + +end + +-- +-- Other important stuff +-- + + +function show_osc() + -- show when disabled can happen (e.g. mouse_move) due to async/delayed unbinding + if not state.enabled then return end + + msg.trace('show_osc') + --remember last time of invocation (mouse move) + state.showtime = mp.get_time() + + osc_visible(true) + + if (user_opts.fadeduration > 0) then + state.anitype = nil + end +end + +function hide_osc() + msg.trace('hide_osc') + if not state.enabled then + -- typically hide happens at render() from tick(), but now tick() is + -- no-op and won't render again to remove the osc, so do that manually. + state.osc_visible = false + render_wipe() + elseif (user_opts.fadeduration > 0) then + if not(state.osc_visible == false) then + state.anitype = 'out' + request_tick() + end + else + osc_visible(false) + end +end + +function osc_visible(visible) + if state.osc_visible ~= visible then + state.osc_visible = visible + end + request_tick() +end + +function pause_state(name, enabled) + state.paused = enabled + if user_opts.showtitle then + if enabled then + state.lastvisibility = user_opts.visibility + visibility_mode('always', true) + show_osc() + else + visibility_mode(state.lastvisibility, true) + end + end + request_tick() +end + +function cache_state(name, st) + state.cache_state = st + request_tick() +end + +-- Request that tick() is called (which typically re-renders the OSC). +-- The tick is then either executed immediately, or rate-limited if it was +-- called a small time ago. +function request_tick() + if state.tick_timer == nil then + state.tick_timer = mp.add_timeout(0, tick) + end + + if not state.tick_timer:is_enabled() then + local now = mp.get_time() + local timeout = tick_delay - (now - state.tick_last_time) + if timeout < 0 then + timeout = 0 + end + state.tick_timer.timeout = timeout + state.tick_timer:resume() + end +end + +function mouse_leave() + if get_hidetimeout() >= 0 then + hide_osc() + end + -- reset mouse position + state.last_mouseX, state.last_mouseY = nil, nil + state.mouse_in_window = false +end + +function request_init() + state.initREQ = true + request_tick() +end + +-- Like request_init(), but also request an immediate update +function request_init_resize() + request_init() + -- ensure immediate update + state.tick_timer:kill() + state.tick_timer.timeout = 0 + state.tick_timer:resume() +end + +function render_wipe() + msg.trace('render_wipe()') + state.osd:remove() +end + +function render() + msg.trace('rendering') + local current_screen_sizeX, current_screen_sizeY, aspect = mp.get_osd_size() + local mouseX, mouseY = get_virt_mouse_pos() + local now = mp.get_time() + + -- check if display changed, if so request reinit + if not (state.mp_screen_sizeX == current_screen_sizeX + and state.mp_screen_sizeY == current_screen_sizeY) then + + request_init_resize() + + state.mp_screen_sizeX = current_screen_sizeX + state.mp_screen_sizeY = current_screen_sizeY + end + + -- init management + if state.initREQ then + osc_init() + state.initREQ = false + + -- store initial mouse position + if (state.last_mouseX == nil or state.last_mouseY == nil) + and not (mouseX == nil or mouseY == nil) then + + state.last_mouseX, state.last_mouseY = mouseX, mouseY + end + end + + + -- fade animation + if not(state.anitype == nil) then + + if (state.anistart == nil) then + state.anistart = now + end + + if (now < state.anistart + (user_opts.fadeduration/1000)) then + + if (state.anitype == 'in') then --fade in + osc_visible(true) + state.animation = scale_value(state.anistart, + (state.anistart + (user_opts.fadeduration/1000)), + 255, 0, now) + elseif (state.anitype == 'out') then --fade out + state.animation = scale_value(state.anistart, + (state.anistart + (user_opts.fadeduration/1000)), + 0, 255, now) + end + + else + if (state.anitype == 'out') then + osc_visible(false) + end + state.anistart = nil + state.animation = nil + state.anitype = nil + end + else + state.anistart = nil + state.animation = nil + state.anitype = nil + end + + --mouse show/hide area + for k,cords in pairs(osc_param.areas['showhide']) do + set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide') + end + if osc_param.areas['showhide_wc'] then + for k,cords in pairs(osc_param.areas['showhide_wc']) do + set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'showhide_wc') + end + else + set_virt_mouse_area(0, 0, 0, 0, 'showhide_wc') + end + do_enable_keybindings() + + --mouse input area + local mouse_over_osc = false + + for _,cords in ipairs(osc_param.areas['input']) do + if state.osc_visible then -- activate only when OSC is actually visible + set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'input') + end + if state.osc_visible ~= state.input_enabled then + if state.osc_visible then + mp.enable_key_bindings('input') + else + mp.disable_key_bindings('input') + end + state.input_enabled = state.osc_visible + end + + if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then + mouse_over_osc = true + end + end + + if osc_param.areas['window-controls'] then + for _,cords in ipairs(osc_param.areas['window-controls']) do + if state.osc_visible then -- activate only when OSC is actually visible + set_virt_mouse_area(cords.x1, cords.y1, cords.x2, cords.y2, 'window-controls') + mp.enable_key_bindings('window-controls') + else + mp.disable_key_bindings('window-controls') + end + + if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then + mouse_over_osc = true + end + end + end + + if osc_param.areas['window-controls-title'] then + for _,cords in ipairs(osc_param.areas['window-controls-title']) do + if (mouse_hit_coords(cords.x1, cords.y1, cords.x2, cords.y2)) then + mouse_over_osc = true + end + end + end + + -- autohide + if not (state.showtime == nil) and (get_hidetimeout() >= 0) then + local timeout = state.showtime + (get_hidetimeout()/1000) - now + if timeout <= 0 then + if (state.active_element == nil) and not (mouse_over_osc) then + hide_osc() + end + else + -- the timer is only used to recheck the state and to possibly run + -- the code above again + if not state.hide_timer then + state.hide_timer = mp.add_timeout(0, tick) + end + state.hide_timer.timeout = timeout + -- re-arm + state.hide_timer:kill() + state.hide_timer:resume() + end + end + + + -- actual rendering + local ass = assdraw.ass_new() + + -- Messages + render_message(ass) + + -- actual OSC + if state.osc_visible then + render_elements(ass) + end + + -- submit + set_osd(osc_param.playresy * osc_param.display_aspect, + osc_param.playresy, ass.text) +end + +-- +-- Eventhandling +-- + +local function element_has_action(element, action) + return element and element.eventresponder and + element.eventresponder[action] +end + +function process_event(source, what) + local action = string.format('%s%s', source, + what and ('_' .. what) or '') + + if what == 'down' or what == 'press' then + + for n = 1, #elements do + + if mouse_hit(elements[n]) and + elements[n].eventresponder and + (elements[n].eventresponder[source .. '_up'] or + elements[n].eventresponder[action]) then + + if what == 'down' then + state.active_element = n + state.active_event_source = source + end + -- fire the down or press event if the element has one + if element_has_action(elements[n], action) then + elements[n].eventresponder[action](elements[n]) + end + + end + end + + elseif what == 'up' then + + if elements[state.active_element] then + local n = state.active_element + + if n == 0 then + --click on background (does not work) + elseif element_has_action(elements[n], action) and + mouse_hit(elements[n]) then + + elements[n].eventresponder[action](elements[n]) + end + + --reset active element + if element_has_action(elements[n], 'reset') then + elements[n].eventresponder['reset'](elements[n]) + end + + end + state.active_element = nil + state.mouse_down_counter = 0 + + elseif source == 'mouse_move' then + + state.mouse_in_window = true + + local mouseX, mouseY = get_virt_mouse_pos() + if (user_opts.minmousemove == 0) or + (not ((state.last_mouseX == nil) or (state.last_mouseY == nil)) and + ((math.abs(mouseX - state.last_mouseX) >= user_opts.minmousemove) + or (math.abs(mouseY - state.last_mouseY) >= user_opts.minmousemove) + ) + ) then + show_osc() + end + state.last_mouseX, state.last_mouseY = mouseX, mouseY + + local n = state.active_element + if element_has_action(elements[n], action) then + elements[n].eventresponder[action](elements[n]) + end + request_tick() + end +end + +function show_logo() + local osd_w, osd_h, osd_aspect = mp.get_osd_size() + osd_w, osd_h = 360*osd_aspect, 360 + local logo_x, logo_y = osd_w/2, osd_h/2-20 + local ass = assdraw.ass_new() + ass:new_event() + ass:pos(logo_x, logo_y) + ass:append('{\\1c&H8E348D&\\3c&H0&\\3a&H60&\\blur1\\bord0.5}') + ass:draw_start() + ass_draw_cir_cw(ass, 0, 0, 100) + ass:draw_stop() + + ass:new_event() + ass:pos(logo_x, logo_y) + ass:append('{\\1c&H632462&\\bord0}') + ass:draw_start() + ass_draw_cir_cw(ass, 6, -6, 75) + ass:draw_stop() + + ass:new_event() + ass:pos(logo_x, logo_y) + ass:append('{\\1c&HFFFFFF&\\bord0}') + ass:draw_start() + ass_draw_cir_cw(ass, -4, 4, 50) + ass:draw_stop() + + ass:new_event() + ass:pos(logo_x, logo_y) + ass:append('{\\1c&H632462&\\bord&}') + ass:draw_start() + ass:move_to(-20, -20) + ass:line_to(23.3, 5) + ass:line_to(-20, 30) + ass:draw_stop() + + ass:new_event() + ass:pos(logo_x, logo_y+110) + ass:an(8) + ass:append(texts.welcome) + set_osd(osd_w, osd_h, ass.text) +end + +-- called by mpv on every frame +function tick() + if (not state.enabled) then return end + + if (state.idle) then + show_logo() + -- render idle message + msg.trace('idle message') + + if state.showhide_enabled then + mp.disable_key_bindings('showhide') + mp.disable_key_bindings('showhide_wc') + state.showhide_enabled = false + end + + + elseif (state.fullscreen and user_opts.showfullscreen) + or (not state.fullscreen and user_opts.showwindowed) then + + -- render the OSC + render() + else + -- Flush OSD + set_osd(osc_param.playresy, osc_param.playresy, '') + end + + state.tick_last_time = mp.get_time() + + if state.anitype ~= nil then + request_tick() + end +end + +function do_enable_keybindings() + if state.enabled then + if not state.showhide_enabled then + mp.enable_key_bindings('showhide', 'allow-vo-dragging+allow-hide-cursor') + mp.enable_key_bindings('showhide_wc', 'allow-vo-dragging+allow-hide-cursor') + end + state.showhide_enabled = true + end +end + +function enable_osc(enable) + state.enabled = enable + if enable then + do_enable_keybindings() + else + hide_osc() -- acts immediately when state.enabled == false + if state.showhide_enabled then + mp.disable_key_bindings('showhide') + mp.disable_key_bindings('showhide_wc') + end + state.showhide_enabled = false + end +end + +validate_user_opts() + +mp.register_event('shutdown', shutdown) +mp.register_event('start-file', request_init) +mp.observe_property('track-list', nil, request_init) +mp.observe_property('playlist', nil, request_init) + +mp.register_script_message('osc-message', show_message) +mp.register_script_message('osc-chapterlist', function(dur) + show_message(get_chapterlist(), dur) +end) +mp.register_script_message('osc-playlist', function(dur) + show_message(get_playlist(), dur) +end) +mp.register_script_message('osc-tracklist', function(dur) + local msg = {} + for k,v in pairs(nicetypes) do + table.insert(msg, get_tracklist(k)) + end + show_message(table.concat(msg, '\n\n'), dur) +end) + +mp.observe_property('fullscreen', 'bool', + function(name, val) + state.fullscreen = val + request_init_resize() + end +) +mp.observe_property('mute', 'bool', + function(name, val) + state.mute = val + end +) +mp.observe_property('volume', 'number', + function(name, val) + state.sys_volume = val + if user_opts.processvolume then + state.proc_volume = val*val/100 + else + state.proc_volume = val + end + end +) +mp.observe_property('border', 'bool', + function(name, val) + state.border = val + request_init_resize() + end +) +mp.observe_property('window-maximized', 'bool', + function(name, val) + state.maximized = val + request_init_resize() + end +) +mp.observe_property('idle-active', 'bool', + function(name, val) + state.idle = val + request_tick() + end +) +mp.observe_property('pause', 'bool', pause_state) +mp.observe_property('demuxer-cache-state', 'native', cache_state) +mp.observe_property('vo-configured', 'bool', function(name, val) + request_tick() +end) +mp.observe_property('playback-time', 'number', function(name, val) + request_tick() +end) +mp.observe_property('osd-dimensions', 'native', function(name, val) + -- (we could use the value instead of re-querying it all the time, but then + -- we might have to worry about property update ordering) + request_init_resize() +end) + +-- mouse show/hide bindings +mp.set_key_bindings({ + {'mouse_move', function(e) process_event('mouse_move', nil) end}, + {'mouse_leave', mouse_leave}, +}, 'showhide', 'force') +mp.set_key_bindings({ + {'mouse_move', function(e) process_event('mouse_move', nil) end}, + {'mouse_leave', mouse_leave}, +}, 'showhide_wc', 'force') +do_enable_keybindings() + +--mouse input bindings +mp.set_key_bindings({ + {'mbtn_left', function(e) process_event('mbtn_left', 'up') end, + function(e) process_event('mbtn_left', 'down') end}, + {'mbtn_right', function(e) process_event('mbtn_right', 'up') end, + function(e) process_event('mbtn_right', 'down') end}, + {'mbtn_mid', function(e) process_event('mbtn_mid', 'up') end, + function(e) process_event('mbtn_mid', 'down') end}, + {'wheel_up', function(e) process_event('wheel_up', 'press') end}, + {'wheel_down', function(e) process_event('wheel_down', 'press') end}, + {'mbtn_left_dbl', 'ignore'}, + {'mbtn_right_dbl', 'ignore'}, +}, 'input', 'force') +mp.enable_key_bindings('input') + +mp.set_key_bindings({ + {'mbtn_left', function(e) process_event('mbtn_left', 'up') end, + function(e) process_event('mbtn_left', 'down') end}, +}, 'window-controls', 'force') +mp.enable_key_bindings('window-controls') + +function get_hidetimeout() + if user_opts.visibility == 'always' then + return -1 -- disable autohide + end + return user_opts.hidetimeout +end + +function always_on(val) + if state.enabled then + if val then + show_osc() + else + hide_osc() + end + end +end + +-- mode can be auto/always/never/cycle +-- the modes only affect internal variables and not stored on its own. +function visibility_mode(mode, no_osd) + if mode == 'auto' then + always_on(false) + enable_osc(true) + elseif mode == 'always' then + enable_osc(true) + always_on(true) + elseif mode == 'never' then + enable_osc(false) + else + msg.warn('Ignoring unknown visibility mode \'' .. mode .. '\'') + return + end + + user_opts.visibility = mode + + if not no_osd and tonumber(mp.get_property('osd-level')) >= 1 then + mp.osd_message('OSC visibility: ' .. mode) + end + + -- Reset the input state on a mode change. The input state will be + -- recalcuated on the next render cycle, except in 'never' mode where it + -- will just stay disabled. + mp.disable_key_bindings('input') + mp.disable_key_bindings('window-controls') + state.input_enabled = false + request_tick() +end + +visibility_mode(user_opts.visibility, true) +mp.register_script_message('osc-visibility', visibility_mode) +mp.add_key_binding(nil, 'visibility', function() visibility_mode('cycle') end) + +set_virt_mouse_area(0, 0, 0, 0, 'input') +set_virt_mouse_area(0, 0, 0, 0, 'window-controls') diff --git a/mpv/tech-overview.txt b/mpv/tech-overview.txt new file mode 100644 index 0000000..dd21322 --- /dev/null +++ b/mpv/tech-overview.txt @@ -0,0 +1,657 @@ +This file intends to give a big picture overview of how mpv is structured. + +player/*.c: + Essentially makes up the player applications, including the main() function + and the playback loop. + + Generally, it accesses all other subsystems, initializes them, and pushes + data between them during playback. + + The structure is as follows (as of commit e13c05366557cb): + * main(): + * basic initializations (e.g. init_libav() and more) + * pre-parse command line (verbosity level, config file locations) + * load config files (parse_cfgfiles()) + * parse command line, add files from the command line to playlist + (m_config_parse_mp_command_line()) + * check help options etc. (call handle_help_options()), possibly exit + * call mp_play_files() function that works down the playlist: + * run idle loop (idle_loop()), until there are files in the + playlist or an exit command was given (only if --idle it set) + * actually load and play a file in play_current_file(): + * run all the dozens of functions to load the file and + initialize playback + * run a small loop that does normal playback, until the file is + done or a command terminates playback + (on each iteration, run_playloop() is called, which is rather + big and complicated - it decodes some audio and video on + each frame, waits for input, etc.) + * uninitialize playback + * determine next entry on the playlist to play + * loop, or exit if no next file or quit is requested + (see enum stop_play_reason) + * call mp_destroy() + * run_playloop(): + * calls fill_audio_out_buffers() + This checks whether new audio needs to be decoded, and pushes it + to the AO. + * calls write_video() + Decode new video, and push it to the VO. + * determines whether playback of the current file has ended + * determines when to start playback after seeks + * and calls a whole lot of other stuff + (Really, this function does everything.) + + Things worth saying about the playback core: + - most state is in MPContext (core.h), which is not available to the + subsystems (and should not be made available) + - the currently played tracks are in mpctx->current_tracks, and decoder + state in track.dec/d_sub + - the other subsystems rarely call back into the frontend, and the frontend + polls them instead (probably a good thing) + - one exceptions are wakeup callbacks, which notify a "higher" component + of a changed situation in a subsystem + + I like to call the player/*.c files the "frontend". + +ta.h & ta.c: + Hierarchical memory manager inspired by talloc from Samba. It's like a + malloc() with more features. Most importantly, each talloc allocation can + have a parent, and if the parent is free'd, all children will be free'd as + well. The parent is an arbitrary talloc allocation. It's either set by the + allocation call by passing a talloc parent, usually as first argument to the + allocation function. It can also be set or reset later by other calls (at + least talloc_steal()). A talloc allocation that is used as parent is often + called a talloc context. + + One very useful feature of talloc is fast tracking of memory leaks. ("Fast" + as in it doesn't require valgrind.) You can enable it by setting the + MPV_LEAK_REPORT environment variable to "1": + export MPV_LEAK_REPORT=1 + Or permanently by building with --enable-ta-leak-report. + This will list all unfree'd allocations on exit. + + Documentation can be found here: + http://git.samba.org/?p=samba.git;a=blob;f=lib/talloc/talloc.h;hb=HEAD + + For some reason, we're still using API-compatible wrappers instead of TA + directly. The talloc wrapper has only a subset of the functionality, and + in particular the wrappers abort() on memory allocation failure. + + Note: unlike tcmalloc, jemalloc, etc., talloc() is not actually a malloc + replacement. It works on top of system malloc and provides additional + features that are supposed to make memory management easier. + +player/command.c: + This contains the implementation for client API commands and properties. + Properties are essentially dynamic variables changed by certain commands. + This is basically responsible for all user commands, like initiating + seeking, switching tracks, etc. It calls into other player/*.c files, + where most of the work is done, but also calls other parts of mpv. + +player/core.h: + Data structures and function prototypes for most of player/*.c. They are + usually not accessed by other parts of mpv for the sake of modularization. + +player/client.c: + This implements the client API (libmpv/client.h). For the most part, this + just calls into other parts of the player. This also manages a ringbuffer + of events from player to clients. + +options/options.h, options/options.c + options.h contains the global option struct MPOpts. The option declarations + (option names, types, and MPOpts offsets for the option parser) are in + options.c. Most default values for options and MPOpts are in + mp_default_opts at the end of options.c. + + MPOpts is unfortunately quite monolithic, but is being incrementally broken + up into sub-structs. Many components have their own sub-option structs + separate from MPOpts. New options should be bound to the component that uses + them. Add a new option table/struct if needed. + + The global MPOpts still contains the sub-structs as fields, which serves to + link them to the option parser. For example, an entry like this may be + typical: + + {"", OPT_SUBSTRUCT(demux_opts, demux_conf)}, + + This directs the option access code to include all options in demux_conf + into the global option list, with no prefix (""), and as part of the + MPOpts.demux_opts field. The MPOpts.demux_opts field is actually not + accessed anywhere, and instead demux.c does this: + + struct m_config_cache *opts_cache = + m_config_cache_alloc(demuxer, global, &demux_conf); + struct demux_opts *opts = opts_cache->opts; + + ... to get a copy of its options. + + See m_config.h (below) how to access options. + + The actual option parser is spread over m_option.c, m_config.c, and + parse_commandline.c, and uses the option table in options.c. + +options/m_config.h & m_config.c: + Code for querying and managing options. This (unfortunately) contains both + declarations for the "legacy-ish" global m_config struct, and ways to access + options in a threads-safe way anywhere, like m_config_cache_alloc(). + + m_config_cache_alloc() lets anyone read, observe, and write options in any + thread. The only state it needs is struct mpv_global, which is an opaque + type that can be passed "down" the component hierarchy. For safety reasons, + you should not pass down any pointers to option structs (like MPOpts), but + instead pass down mpv_global, and use m_config_cache_alloc() (or similar) + to get a synchronized copy of the options. + +input/input.c: + This translates keyboard input coming from VOs and other sources (such + as remote control devices like Apple IR or client API commands) to the + key bindings listed in the user's (or the builtin) input.conf and turns + them into items of type struct mp_cmd. These commands are queued, and read + by playloop.c. They get pushed with run_command() to command.c. + + Note that keyboard input and commands used by the client API are the same. + The client API only uses the command parser though, and has its own queue + of input commands somewhere else. + +common/msg.h: + All terminal output must go through mp_msg(). + +stream/*: + File input is implemented here. stream.h/.c provides a simple stream based + interface (like reading a number of bytes at a given offset). mpv can + also play from http streams and such, which is implemented here. + + E.g. if mpv sees "http://something" on the command line, it will pick + stream_lavf.c based on the prefix, and pass the rest of the filename to it. + + Some stream inputs are quite special: stream_dvd.c turns DVDs into mpeg + streams (DVDs are actually a bunch of vob files etc. on a filesystem), + stream_tv.c provides TV input including channel switching. + + Some stream inputs are just there to invoke special demuxers, like + stream_mf.c. (Basically to make the prefix "mf://" do something special.) + +demux/: + Demuxers split data streams into audio/video/sub streams, which in turn + are split in packets. Packets (see demux_packet.h) are mostly byte chunks + tagged with a playback time (PTS). These packets are passed to the decoders. + + Most demuxers have been removed from this fork, and the only important and + "actual" demuxers left are demux_mkv.c and demux_lavf.c (uses libavformat). + There are some pseudo demuxers like demux_cue.c. + + The main interface is in demux.h. The stream headers are in stheader.h. + There is a stream header for each audio/video/sub stream, and each of them + holds codec information about the stream and other information. + + demux.c is a bit big, the main reason being that it contains the demuxer + cache, which is implemented as a list of packets. The cache is complex + because it support seeking, multiple ranges, prefetching, and so on. + +video/: + This contains several things related to audio/video decoding, as well as + video filters. + + mp_image.h and img_format.h define how mpv stores decoded video frames + internally. + +video/decode/: + vd_*.c are video decoders. (There's only vd_lavc.c left.) dec_video.c + handles most of connecting the frontend with the actual decoder. + +video/filter/: + vf_*.c and vf.c form the video filter chain. They are fed by the video + decoder, and output the filtered images to the VOs though vf_vo.c. By + default, no video filters (except vf_vo) are used. vf_scale is automatically + inserted if the video output can't handle the video format used by the + decoder. + +video/out/: + Video output. They also create GUI windows and handle user input. In most + cases, the windowing code is shared among VOs, like x11_common.c for X11 and + w32_common.c for Windows. The VOs stand between frontend and windowing code. + vo_gpu can pick a windowing system at runtime, e.g. the same binary can + provide both X11 and Cocoa support on OSX. + + VOs can be reconfigured at runtime. A vo_reconfig() call can change the video + resolution and format, without destroying the window. + + vo_gpu should be taken as reference. + +audio/: + format.h/format.c define the uncompressed audio formats. (As well as some + compressed formats used for spdif.) + +audio/decode/: + ad_*.c and dec_audio.c handle audio decoding. ad_lavc.c is the + decoder using ffmpeg. ad_spdif.c is not really a decoder, but is used for + compressed audio passthrough. + +audio/filter/: + Audio filter chain. af_lavrresample is inserted if any form of conversion + between audio formats is needed. + +audio/out/: + Audio outputs. + + Unlike VOs, AOs can't be reconfigured on a format change. On audio format + changes, the AO will simply be closed and re-opened. + + There are wrappers to support for two types of audio APIs: push.c and + pull.c. ao.c calls into one of these. They contain generic code to deal + with the data flow these APIs impose. + + Note that mpv synchronizes the video to the audio. That's the reason + why buggy audio drivers can have a bad influence on playback quality. + +sub/: + Contains subtitle and OSD rendering. + + osd.c/.h is actually the OSD code. It queries dec_sub.c to retrieve + decoded/rendered subtitles. osd_libass.c is the actual implementation of + the OSD text renderer (which uses libass, and takes care of all the tricky + fontconfig/freetype API usage and text layouting). + + The VOs call osd.c to render OSD and subtitle (via e.g. osd_draw()). osd.c + in turn asks dec_sub.c for subtitle overlay bitmaps, which relays the + request to one of the sd_*.c subtitle decoders/renderers. + + Subtitle loading is in demux/. The MPlayer subreader.c is mostly gone - parts + of it survive in demux_subreader.c. It's used as last fallback, or to handle + some text subtitle types on Libav. It should go away eventually. Normally, + subtitles are loaded via demux_lavf.c. + + The subtitles are passed to dec_sub.c and the subtitle decoders in sd_*.c + as they are demuxed. All text subtitles are rendered by sd_ass.c. If text + subtitles are not in the ASS format, the libavcodec subtitle converters are + used (lavc_conv.c). + + Text subtitles can be preloaded, in which case they are read fully as soon + as the subtitle is selected. In this case, they are effectively stored in + sd_ass.c's internal state. + +etc/: + The file input.conf is actually integrated into the mpv binary by the + build system. It contains the default keybindings. + +Best practices and Concepts within mpv +====================================== + +General contribution etc. +------------------------- + +See: DOCS/contribute.md + +Error checking +-------------- + +If an error is relevant, it should be handled. If it's interesting, log the +error. However, mpv often keeps errors silent and reports failures somewhat +coarsely by propagating them upwards the caller chain. This is OK, as long as +the errors are not very interesting, or would require a developer to debug it +anyway (in which case using a debugger would be more convenient, and the +developer would need to add temporary debug printfs to get extremely detailed +information which would not be appropriate during normal operation). + +Basically, keep a balance on error reporting. But always check them, unless you +have a good argument not to. + +Memory allocation errors (OOM) are a special class of errors. Normally such +allocation failures are not handled "properly". Instead, abort() is called. +(New code should use MP_HANDLE_OOM() for this.) This is done out of laziness and +for convenience, and due to the fact that MPlayer/mplayer2 never handled it +correctly. (MPlayer varied between handling it correctly, trying to do so but +failing, and just not caring, while mplayer2 started using abort() for it.) + +This is justifiable in a number of ways. Error handling paths are notoriously +untested and buggy, so merely having them won't make your program more reliable. +Having these error handling paths also complicates non-error code, due to the +need to roll back state at any point after a memory allocation. + +Take any larger body of code, that is supposed to handle OOM, and test whether +the error paths actually work, for example by overriding malloc with a version +that randomly fails. You will find bugs quickly, and often they will be very +annoying to fix (if you can even reproduce them). + +In addition, a clear indication that something went wrong may be missing. On +error your program may exhibit "degraded" behavior by design. Consider a video +encoder dropping frames somewhere in the middle of a video due to temporary +allocation failures, instead of just exiting with an errors. In other cases, it +may open conceptual security holes. Failing fast may be better. + +mpv uses GPU APIs, which may be break on allocation errors (because driver +authors will have the same issues as described here), or don't even have a real +concept for dealing with OOM (OpenGL). + +libmpv is often used by GUIs, which I predict always break if OOM happens. + +Last but not least, OSes like Linux use "overcommit", which basically means that +your program may crash any time OOM happens, even if it doesn't use malloc() at +all! + +But still, don't just assume malloc() always succeeds. Use MP_HANDLE_OOM(). The +ta* APIs do this for you. The reason for this is that dereferencing a NULL +pointer can have security relevant consequences if large offsets are involved. +Also, a clear error message is better than a random segfault. + +Some big memory allocations are checked anyway. For example, all code must +assume that allocating video frames or packets can fail. (The above example +of dropping video frames during encoding is entirely possible in mpv.) + +Undefined behavior +------------------ + +Undefined behavior (UB) is a concept in the C language. C is famous for being a +language that makes it almost impossible to write working code, because +undefined behavior is so easily triggered, compilers will happily abuse it to +generate "faster" code, debugging tools will shout at you, and sometimes it +even means your code doesn't work. + +There is a lot of literature on this topic. Read it. + +(In C's defense, UB exists in other languages too, but since they're not used +for low level infrastructure, and/or these languages are at times not rigorously +defined, simply nobody cares. However, the C standard committee is still guilty +for not addressing this. I'll admit that I can't even tell from the standard's +gibberish whether some specific behavior is UB or not. It's written like tax +law.) + +In mpv, we generally try to avoid undefined behavior. For one, we want portable +and reliable operation. But more importantly, we want clean output from +debugging tools, in order to find real bugs more quickly and effectively. + +Avoid the "works in practice" argument. Once debugging tools come into play, or +simply when "in practice" stops being true, this will all get back to you in a +bad way. + +Global state, library safety +---------------------------- + +Mutable global state is when code uses global variables that are not read-only. +This must be avoided in mpv. Always use context structs that the caller of +your code needs to allocate, and whose pointers are passed to your functions. + +Library safety means that your code (or library) can be used by a library +without causing conflicts with other library users in the same process. To any +piece of code, a "safe" library's API can simply be used, without having to +worry about other API users that may be around somewhere. + +Libraries are often not library safe, because they use global mutable state +or other "global" resources. Typical examples include use of signals, simple +global variables (like hsearch() in libc), or internal caches not protected by +locks. + +A surprisingly high number of libraries are not library safe because they need +global initialization. Typically they provide an API function, which +"initializes" the library, and which must be called before calling any other +API functions. Often, you are to provide global configuration parameters, which +can change the behavior of the library. If two libraries A and B use library C, +but A and B initialize C with different parameters, something "bad" may happen. +In addition, these global initialization functions are often not thread-safe. So +if A and B try to initialize C at the same time (from different threads and +without knowing about each other), it may cause undefined behavior. (libcurl is +a good example of both of these issues. FFmpeg and some TLS libraries used to be +affected, but improved.) + +This is so bad because library A and B from the previous example most likely +have no way to cooperate, because they're from different authors and have no +business knowing each others. They'd need a library D, which wraps library C +in a safe way. Unfortunately, typically something worse happens: libraries get +"infected" by the unsafeness of its sub-libraries, and export a global init API +just to initialize the sub-libraries. In the previous example, libraries A and B +would export global init APIs just to init library C, even though the rest of +A/B are clean and library safe. (Again, libcurl is an example of this, if you +subtract other historic anti-features.) + +The main problem with library safety is that its lack propagates to all +libraries using the library. + +We require libmpv to be library safe. This is not really possible, because some +libraries are not library safe (FFmpeg, Xlib, partially ALSA). However, for +ideological reasons, there is no global init API, and best effort is made to try +to avoid problems. + +libmpv has some features that are not library safe, but which are disabled by +default (such as terminal usage aka stdout, or JSON IPC blocking SIGPIPE for +internal convenience). + +A notable, very disgustingly library unsafe behavior of libmpv is calling +abort() on some memory allocation failure. See error checking section. + +Logging +------- + +All logging and terminal output in mpv goes through the functions and macros +provided in common/msg.h. This is in part for library safety, and in part to +make sure users can silence all output, or to redirect the output elsewhere, +like a log file or the internal console.lua script. + +Locking +------- + +See generally available literature. In mpv, we use pthread for this. + +Always keep locking clean. Don't skip locking just because it will work "in +practice". (See undefined behavior section.) If your use case is simple, you may +use C11 atomics (osdep/atomic.h for partial C99 support), but most likely you +will only hurt yourself and others. + +Always make clear which fields in a struct are protected by which lock. If a +field is immutable, or simply not thread-safe (e.g. state for a single worker +thread), document it as well. + +Internal mpv APIs are assumed to be not thread-safe by default. If they have +special guarantees (such as being usable by more than one thread at a time), +these should be explicitly documented. + +All internal mpv APIs must be free of global state. Even if a component is not +thread-safe, multiple threads can use _different_ instances of it without any +locking. + +On a side note, recursive locks may seem convenient at first, but introduce +additional problems with condition variables and locking hierarchies. They +should be avoided. + +Locking hierarchy +----------------- + +A simple way to avoid deadlocks with classic locking is to define a locking +hierarchy or lock order. If all threads acquire locks in the same order, no +deadlocks will happen. + +For example, a "leaf" lock is a lock that is below all other locks in the +hierarchy. You can acquire it any time, as long as you don't acquire other +locks while holding it. + +Unfortunately, C has no way to declare or check the lock order, so you should at +least document it. + +In addition, try to avoid exposing locks to the outside. Making the declaration +of a lock private to a specific .c file (and _not_ exporting accessors or +lock/unlock functions that manipulate the lock) is a good idea. Your component's +API may acquire internal locks, but should release them when returning. Keeping +the entire locking in a single file makes it easy to check it. + +Avoiding callback hell +---------------------- + +mpv code is separated in components, like the "frontend" (i.e. MPContext mpctx), +VOs, AOs, demuxers, and more. The frontend usually calls "down" the usage +hierarchy: mpctx almost on top, then things like vo/ao, and utility code on the +very bottom. + +"Callback hell" is when components call both up and down the hierarchy, +which for example leads to accidentally recursion, reentrancy problems, or +locking nightmares. This is avoided by (mostly) calling only down the hierarchy. +Basically the call graph forms a DAG. The other direction is handled by event +queues, wakeup callbacks, and similar mechanisms. + +Typically, a component provides an API, and does not know anything about its +user. The API user (component higher in the hierarchy) polls the state of the +lower component when needed. + +This also enforces some level of modularization, and with some luck the locking +hierarchy. (Basically, locks of lower components automatically become leaf +locks.) Another positive effect is simpler memory management. + +(Also see e.g.: http://250bpm.com/blog:24) + +Wakeup callbacks +---------------- + +This is a common concept in mpv. Even the public API uses it. It's used when an +API has internal threads (or otherwise triggers asynchronous events), but the +component call hierarchy needs to be kept. The wakeup callback is the only +exception to the call hierarchy, and always calls up. + +For example, vo spawns a thread that the API user (the mpv frontend) does not +need to know about. vo simply provides a single-threaded API (or that looks like +one). This API needs a way to notify the API user of new events. But the vo +event producer is on the vo thread - it can't simply invoke a callback back into +the API user, because then the API user has to deal with locking, despite not +using threads. In addition, this will probably cause problems like mentioned in +the "callback hell" section, especially lock order issues. + +The solution is the wakeup callback. It merely unblocks the API user from +waiting, and the API user then uses the normal vo API to examine whether or +which state changed. As a concept, it documents what a wakeup callback is +allowed to do and what not, to avoid the aforementioned problems. + +Generally, you are not allowed to call any API from the wakeup callback. You +just do whatever is needed to unblock your thread. For example, if it's waiting +on a mutex/condition variable, acquire the mutex, set a change flag, signal +the condition variable, unlock, return. (This mutex must not be held when +calling the API. It must be a leaf lock.) + +Restricting the wakeup callback like this sidesteps any reentrancy issues and +other complexities. The API implementation can simply hold internal (and +non-recursive) locks while invoking the wakeup callback. + +The API user still needs to deal with locking (probably), but there's only the +need to implement a single "receiver", that can handle the entire API of the +used component. (Or multiple APIs - MPContext for example has only 1 wakeup +callback that handles all AOs, VOs, input, demuxers, and more. It simple re-runs +the playloop.) + +You could get something more advanced by turning this into a message queue. The +API would append a message to the queue, and the API user can read it. But then +you still need a way to "wakeup" the API user (unless you force the API user +to block on your API, which will make things inconvenient for the API user). You +also need to worry about what happens if the message queue overruns (you either +lose messages or have unbounded memory usage). In the mpv public API, the +distinction between message queue and wakeup callback is sort of blurry, because +it does provide a message queue, but an additional wakeup callback, so API +users are not required to call mpv_wait_event() with a high timeout. + +mpv itself prefers using wakeup callbacks over a generic event queue, because +most times an event queue is not needed (or complicates things), and it is +better to do it manually. + +(You could still abstract the API user side of wakeup callback handling, and +avoid reimplementing it all the time. Although mp_dispatch_queue already +provides mechanisms for this.) + +Condition variables +------------------- + +They're used whenever a thread needs to wait for something, without nonsense +like sleep calls or busy waiting. mpv uses the standard pthread API for this. +There's a lot of literature on it. Read it. + +For initial understanding, it may be helpful to know that condition variables +are not variables that signal a condition. pthread_cond_t does not have any +state per-se. Maybe pthread_cond_t would better be named pthread_interrupt_t, +because its sole purpose is to interrupt a thread waiting via pthread_cond_wait() +(or similar). The "something" in "waiting for something" can be called +predicate (to avoid confusing it with "condition"). Consult literature for the +proper terms. + +The very short version is... + +Shared declarations: + + pthread_mutex_t lock; + pthread_cond_t cond_var; + struct something state_var; // protected by lock, changes signaled by cond_var + +Waiter thread: + + pthread_mutex_lock(&lock); + + // Wait for a change in state_var. We want to wait until predicate_fulfilled() + // returns true. + // Must be a loop for 2 reasons: + // 1. cond_var may be associated with other conditions too + // 2. pthread_cond_wait() can have sporadic wakeups + while (!predicate_fulfilled(&state_var)) { + // This unlocks, waits for cond_var to be signaled, and then locks again. + // The _whole_ point of cond_var is that unlocking and waiting for the + // signal happens atomically. + pthread_cond_wait(&cond_var, &lock); + } + + // Here you may react to the state change. The state cannot change + // asynchronously as long as you still hold the lock (and didn't release + // and reacquire it). + // ... + + pthread_mutex_unlock(&lock); + +Signaler thread: + + pthread_mutex_lock(&lock); + + // Something changed. Update the shared variable with the new state. + update_state(&state_var); + + // Notify that something changed. This will wake up the waiter thread if + // it's blocked in pthread_cond_wait(). If not, nothing happens. + pthread_cond_broadcast(&cond_var); + + // Fun fact: good implementations wake up the waiter only when the lock is + // released, to reduce kernel scheduling overhead. + pthread_mutex_unlock(&lock); + +Some basic rules: + 1. Always access your state under proper locking + 2. Always check your predicate before every call to pthread_cond_wait() + (And don't call pthread_cond_wait() if the predicate is fulfilled.) + 3. Always call pthread_cond_wait() in a loop + (And only if your predicate failed without releasing the lock..) + 4. Always call pthread_cond_broadcast()/_signal() inside of its associated + lock + +mpv sometimes violates rule 3, and leaves "retrying" (i.e. looping) to the +caller. + +Common pitfalls: + - Thinking that pthread_cond_t is some kind of semaphore, or holds any + application state or the user predicate (it _only_ wakes up threads + that are at the same time blocking on pthread_cond_wait() and friends, + nothing else) + - Changing the predicate, but not updating all pthread_cond_broadcast()/ + _signal() calls correctly + - Forgetting that pthread_cond_wait() unlocks the lock (other threads can + and must acquire the lock) + - Holding multiple nested locks while trying to wait (=> deadlock, violates + the lock order anyway) + - Waiting for a predicate correctly, but unlocking/relocking before acting + on it (unlocking allows arbitrary state changes) + - Confusing which lock/condition var. is used to manage a bit of state + +Generally available literature probably has better examples and explanations. + +Using condition variables the proper way is generally preferred over using more +messy variants of them. (Just saying because on win32, "SetEvent" exists, and +it's inferior to condition variables. Try to avoid the win32 primitives, even if +you're dealing with Windows-only code.) + +Threads +------- + +Threading should be conservatively used. Normally, mpv code pretends to be +single-threaded, and provides thread-unsafe APIs. Threads are used coarsely, +and if you can avoid messing with threads, you should. For example, VOs and AOs +do not need to deal with threads normally, even though they run on separate +threads. The glue code "isolates" them from any threading issues. diff --git a/mpv/watch_later/5E3122159962245FC4EEF4404D31ADBB b/mpv/watch_later/5E3122159962245FC4EEF4404D31ADBB new file mode 100644 index 0000000..5d59fd1 --- /dev/null +++ b/mpv/watch_later/5E3122159962245FC4EEF4404D31ADBB @@ -0,0 +1,4 @@ +start=952.500000 +pause=yes +aid=1 +sid=1 diff --git a/mpv/watch_later/716D49D44E8E45E89AD7CA19D0381A1A b/mpv/watch_later/716D49D44E8E45E89AD7CA19D0381A1A new file mode 100644 index 0000000..48aae3b --- /dev/null +++ b/mpv/watch_later/716D49D44E8E45E89AD7CA19D0381A1A @@ -0,0 +1,2 @@ +start=231.682562 +pause=yes diff --git a/mpv/watch_later/C105BF189EB040AD7C26538FE60087FC b/mpv/watch_later/C105BF189EB040AD7C26538FE60087FC new file mode 100644 index 0000000..5d3d81a --- /dev/null +++ b/mpv/watch_later/C105BF189EB040AD7C26538FE60087FC @@ -0,0 +1,3 @@ +start=3.086420 +pause=yes +fullscreen=yes