Add rules for steam and screenshots
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				|  | @ -45,6 +45,8 @@ workspace=29,monitor:DP-2 | ||||||
| windowrule = float,title:^(rofi)(.*)$ | windowrule = float,title:^(rofi)(.*)$ | ||||||
| windowrule = center,title:^(rofi)(.*)$ | windowrule = center,title:^(rofi)(.*)$ | ||||||
| windowrule = noborder,title:^(rofi)(.*)$ | windowrule = noborder,title:^(rofi)(.*)$ | ||||||
|  | windowrulev2 = stayfocused, title:^()$,class:^(steam)$ | ||||||
|  | windowrulev2 = minsize 1 1, title:^()$,class:^(steam)$ | ||||||
| windowrule = noanim,waybar | windowrule = noanim,waybar | ||||||
| 
 | 
 | ||||||
| exec-once=waybar | exec-once=waybar | ||||||
|  | @ -145,6 +147,7 @@ bind = ,XF86AudioPrev, exec, playerctl previous | ||||||
| bind = $mainMod,XF86AudioMute, exec, playerctl play-pause | bind = $mainMod,XF86AudioMute, exec, playerctl play-pause | ||||||
| bind = $mainMod,XF86AudioRaiseVolume, exec, playerctl next | bind = $mainMod,XF86AudioRaiseVolume, exec, playerctl next | ||||||
| bind = $mainMod,XF86AudioLowerVolume, exec, playerctl previous | bind = $mainMod,XF86AudioLowerVolume, exec, playerctl previous | ||||||
|  | bind = , Print, exec, grim -g "$(slurp -d)" - | wl-copy | ||||||
| 
 | 
 | ||||||
| # Move focus with mainMod + arrow keys | # Move focus with mainMod + arrow keys | ||||||
| bind = $mainMod, H, movefocus, l | bind = $mainMod, H, movefocus, l | ||||||
|  | @ -187,7 +190,6 @@ bind = $mainMod SHIFT, 9, exec, hyprsome movefocus 9 | ||||||
| bind = $mainMod SHIFT, T, exec, hyprsome move-empty | bind = $mainMod SHIFT, T, exec, hyprsome move-empty | ||||||
| bind = $mainMod, T, exec, hyprsome focus-empty | bind = $mainMod, T, exec, hyprsome focus-empty | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
| # Scroll through existing workspaces with mainMod + scroll | # Scroll through existing workspaces with mainMod + scroll | ||||||
| bind = $mainMod, TAB, workspace, m+1 | bind = $mainMod, TAB, workspace, m+1 | ||||||
| bind = $mainMod SHIFT, TAB, workspace, m-1 | bind = $mainMod SHIFT, TAB, workspace, m-1 | ||||||
|  |  | ||||||
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