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master ... riva

Author SHA1 Message Date
Thomas Avé 6faa4f6529 Merge branch 'master' into riva 2024-05-01 13:44:49 +02:00
Thomas Avé 230d5120ba Merge branch 'master' into riva 2024-04-29 12:41:27 +02:00
Thomas Avé b0e15a2eef Merge branch 'master' into riva 2024-04-24 15:44:25 +02:00
Thomas Avé aa2103a3a4 add push shortcuts 2024-04-24 14:37:25 +02:00
Thomas Avé a859d5694e Fix lf + zsh find_global 2024-04-24 14:37:25 +02:00
Thomas Avé 189d26a85d use fd instead of fdfind 2024-04-24 14:37:25 +02:00
Thomas Avé e52ed11829 Rename zsh functions 2024-04-24 14:37:25 +02:00
Thomas Avé 62c0a3112f Move to split-monitor-workspaces 2024-04-24 14:37:25 +02:00
Thomas Avé 122c2ef51c check if remote path exists 2024-04-24 14:37:24 +02:00
Thomas Avé 2e2e3d59c9 add fzy files to lf 2024-04-24 14:37:24 +02:00
Thomas Avé e0e1f5d2ad Sun Apr 21 09:10:45 PM CEST 2024 2024-04-24 14:37:24 +02:00
Thomas Avé 790fd4347c Quit vim on backspace in oil 2024-04-24 14:37:24 +02:00
Thomas Avé e68aab2ac5 Revert "Don't source containers on laptop"
This reverts commit bdc85b9ac2.
2024-04-24 14:37:24 +02:00
Thomas Avé 3a0f283c82 Don't source containers on laptop 2024-04-24 14:37:24 +02:00
Thomas Avé 9987313da7 better lf config 2024-04-24 14:37:24 +02:00
Thomas Avé 7ea84089d5 Better highlighting with f and flash.nvim 2024-04-24 14:37:24 +02:00
Thomas Avé ecf21faae3 Change ssh icon 2024-04-24 14:37:24 +02:00
Thomas Avé 8a554bd5fb add rofi-ssh script 2024-04-24 14:37:24 +02:00
Thomas Avé ac5aa12faf Better expansion on older zsh 2024-04-24 14:37:24 +02:00
Thomas Avé d602125bdd Remove shared storage from fzy 2024-04-24 14:37:24 +02:00
Thomas Avé 7b0d8d8a76 Better lf on ubuntu 2024-04-24 14:37:24 +02:00
Thomas Avé 67f9fa671e Add local edit 2024-04-24 14:37:24 +02:00
Thomas Avé 0e8fea7999 Add <C-e> to open a global file 2024-04-24 14:37:24 +02:00
Thomas Avé cc6fe9a337 Add mailcap & notmuch 2024-04-24 14:37:24 +02:00
Thomas Avé 700320e665 Add lf config 2024-04-24 14:37:24 +02:00
Thomas Avé 345d1c0611 Better git in home dir 2024-04-24 14:37:24 +02:00
Thomas Avé 27e56ad364 AERC updates 2024-04-20 12:44:23 +02:00
Thomas Avé 8179d60200 Merge branch 'master' into riva 2024-04-20 12:23:06 +02:00
Thomas Avé 442ed8ab4e Merge branch 'master' into riva 2024-04-10 14:12:21 +02:00
Thomas Avé 83093f463b Merge branch 'master' into riva 2024-04-07 20:50:08 +02:00
Thomas Avé a214bde838 Merge branch 'master' into riva 2024-04-07 20:30:02 +02:00
Thomas Avé 5d06587da5 Initial commit on riva 2024-04-07 20:26:35 +02:00
8 changed files with 10 additions and 616 deletions

View File

@ -23,7 +23,7 @@ background = "#000010"
foreground = "#F8F8F2"
[font]
size = 15
size = 13
[font.bold]
family = "Iosevka Term Extended"

View File

@ -2,10 +2,6 @@ local awful = require("awful")
local lain = require("lain")
local grid = require("components.layout.grid")
local quake = lain.util.quake({app="alacritty", followtag=true, argname = '--class %s', extra="--option=window.opacity=1.0 --option=\"colors.primary.background='#000d2b'\" -e tmux", height=0.3})
-- Import panels
local top_panel = require("components.top-panel")
-- Set up each screen (add tags & panels)
awful.screen.connect_for_each_screen(function(s)
for i = 1, 10, 1
@ -17,10 +13,4 @@ awful.screen.connect_for_each_screen(function(s)
})
end
s.quake = quake
-- Only add the top panel on the primary screen
if s.index == 1 then
top_panel.create(s)
end
end)

View File

@ -1,183 +0,0 @@
-- ===================================================================
-- Initialization
-- ===================================================================
local awful = require("awful")
local beautiful = require("beautiful")
local wibox = require("wibox")
local theme = require("theme")
local lain = require("lain")
local tag_list = require("components.widgets.tag-list")
local layout_box = require("components.widgets.layout-box")
local battery_widget = require("components.widgets.battery-widget.battery")
local volume_widget = require("components.widgets.volume-widget.volume")
local pl = require("utils.powerline")
-- import widgets
local task_list = require("components.widgets.task-list")
-- ===================================================================
-- Custom Widgets
-- ===================================================================
local top_panel = {}
local watch_widget, watch_timer = awful.widget.watch('bash -c "checkupdates | wc -l"', 360)
local updates_indicator = wibox.widget{
{
layout = wibox.layout.fixed.horizontal,
{
{
widget = watch_widget,
},
top = 0, bottom = 2, left = 0, right = 0,
widget = wibox.container.margin
},
{
{
image = "/usr/share/icons/Papirus/48x48/apps/org.kde.archUpdate.svg",
forced_width = 18,
widget = wibox.widget.imagebox,
},
top = 5, bottom = 0, left = 5, right = 0,
widget = wibox.container.margin
}
},
widget = wibox.container.background
}
local frequency_widget = wibox.widget {
layout = wibox.layout.fixed.horizontal,
awful.widget.watch('bash -c "/usr/bin/cat /proc/cpuinfo | grep MHz | cut -b 12- | sort -r | head -n 1 | xargs printf \'%f / 1000\n\' | bc -l | awk \'{printf \\"%.2f\\n\\", $0}\'"', 1),
wibox.widget.textbox('GHz')
}
local memory_widget = wibox.widget{
layout = wibox.layout.fixed.horizontal,
lain.widget.mem({
settings = function()
widget:set_markup(lain.util.markup.font(theme.font, mem_now.used .. " MB"))
end,
}),
}
local cpu_widget = wibox.widget{
layout = wibox.layout.fixed.horizontal,
lain.widget.cpu({
settings = function()
widget:set_markup(lain.util.markup.font(theme.font, "CPU: " .. cpu_now.usage .. "%"))
end,
})
}
local clock = wibox.widget.textclock('%a %b %d, %H:%M:%S', 1)
local tag_lists = {}
local current_tag_list = wibox.widget {
layout = wibox.layout.fixed.horizontal
}
local layout_boxes = {}
local current_layout_box = wibox.widget {
layout = wibox.layout.fixed.horizontal
}
local governor_selector, governor_timer = awful.widget.watch('bash -c "cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor"', 5)
-- ===================================================================
-- Bar Creation
-- ===================================================================
top_panel.create = function(s)
local panel = awful.wibar({
screen = s,
position = "top",
ontop = true,
height = beautiful.top_panel_height,
width = s.geometry.width,
bg = "#12151cbb"
})
for t in screen do
tag_lists[t] = tag_list.create(t)
layout_boxes[t] = layout_box.create(t)
end
current_tag_list:add(tag_lists[s])
current_layout_box:add(layout_boxes[s])
panel:setup {
expand = "none",
layout = wibox.layout.align.horizontal,
task_list.create(s),
current_tag_list,
{
layout = wibox.layout.fixed.horizontal,
pl(wibox.widget{}, theme.bg_normal .. "00", theme.top_panel_powerline),
pl(wibox.container.margin(wibox.widget.systray(), 0, 0, 5, 5), theme.top_panel_powerline, theme.bg_normal),
pl(volume_widget({widget_type='icon_and_text'}), theme.bg_normal, theme.top_panel_powerline),
pl(awful.widget.watch('bash -c "sensors | grep Tctl | cut -f 10 -d \' \' | cut -c 2-"', 5), theme.top_panel_powerline, theme.bg_normal),
pl(memory_widget, theme.bg_normal, theme.top_panel_powerline),
pl(cpu_widget, theme.top_panel_powerline, theme.bg_normal),
pl(frequency_widget, theme.bg_normal, theme.top_panel_powerline),
pl(updates_indicator, theme.top_panel_powerline, theme.bg_normal),
pl(current_layout_box, theme.bg_normal, theme.top_panel_powerline),
pl(clock, theme.top_panel_powerline, theme.top_panel_powerline),
}
}
-- ===================================================================
-- Functionality
-- ===================================================================
-- hide panel when client is fullscreen
local function change_panel_visibility(client)
if client.screen == s then
panel.ontop = not client.fullscreen
end
end
-- connect panel visibility function to relevant signals
client.connect_signal("property::fullscreen", change_panel_visibility)
client.connect_signal("focus", change_panel_visibility)
client.connect_signal("focus", function (c, _)
current_tag_list:reset(current_tag_list)
current_tag_list:add(tag_lists[c.screen])
current_layout_box:reset(current_layout_box)
current_layout_box:add(layout_boxes[c.screen])
end)
-- connect panel visibility function to relevant signals
updates_indicator:connect_signal("button::press", function(_, _, _, _)
local update_command = 'WINIT_X11_SCALE_FACTOR=1 alacritty -e bash -c "yay ; echo \'\nDone, press any key to exit...\' ; read"'
awful.spawn.easy_async_with_shell(update_command, function(_)
watch_timer:emit_signal("timeout")
end)
end)
clock:connect_signal("button::press", function(_, _, _, _)
awful.spawn('gnome-calendar')
end)
governor_selector:connect_signal("button::press", function(c, _, _, button)
awful.spawn.easy_async_with_shell('bash -c "cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor"', function(output)
output = output:gsub("%s+", "")
if output == 'powersave' then
awful.spawn.easy_async('sudo /opt/power/performance.sh', function(_)
governor_selector:emit_signal("timeout")
end)
else
awful.spawn.easy_async('sudo /opt/power/powersave.sh', function(_)
governor_timer:emit_signal("timeout")
end)
end
end)
end)
end
return top_panel

View File

@ -5,7 +5,7 @@ local beautiful = require("beautiful")
local volume_widget = require("components.widgets.volume-widget.volume")
local dpi = beautiful.xresources.apply_dpi
local modkey = "Mod4"
local modkey = "Mod1"
-- define module table
local keys = {}
@ -211,14 +211,14 @@ keys.globalkeys = gears.table.join(
-- launch rofi
awful.key({modkey}, "XF86Launch5",
function()
awful.spawn(os.getenv("XDG_CONFIG_HOME") .. "/scripts/toggle_rofi.sh")
awful.spawn.with_shell("pkill rofi || rofi -show drun")
end,
{description = "application launcher", group = "launcher"}
),
-- launch rofi
awful.key({modkey}, "d",
function()
awful.spawn(os.getenv("XDG_CONFIG_HOME") .. "/scripts/toggle_rofi.sh")
awful.spawn.with_shell("pkill rofi || rofi -show drun")
end,
{description = "application launcher", group = "launcher"}
),

View File

@ -34,7 +34,6 @@ local run_on_start_up = {
"numlockx on",
"nm-applet",
"xcape -e \"Super_L=Super_L|XF86Launch5\" -t 5000",
gears.filesystem.get_configuration_dir() .. "/scripts/setup_display.sh",
"feh --no-fehbg --bg-fill " .. gears.filesystem.get_configuration_dir() .. "/images/wallpaper.png",
}

View File

@ -2,8 +2,8 @@ local dpi = require("beautiful.xresources").apply_dpi
local theme = {}
-- Font
theme.font = "Ubuntu 12"
theme.title_font = "Ubuntu 12"
theme.font = "Ubuntu 11"
theme.title_font = "Ubuntu 11"
-- Background
theme.bg_normal = "#1f2430"
@ -19,21 +19,17 @@ theme.fg_urgent = "#ffffff"
theme.fg_minimize = "#ffffff"
-- Window Gap Distance
theme.useless_gap = dpi(2)
theme.useless_gap = dpi(1)
-- Show Gaps if Only One Client is Visible
theme.gap_single_client = false
-- Window Borders
theme.border_width = dpi(3)
theme.border_width = dpi(1)
theme.border_normal = "#00000000"
theme.border_focus = "#002F5F"
theme.border_marked = theme.fg_urgent
-- Panel Sizing
theme.top_panel_height = dpi(30)
theme.top_panel_powerline = "#002F5F"
-- Taglist
theme.taglist_bg_focus = theme.top_panel_powerline

View File

@ -3,410 +3,5 @@
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
# shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 10;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
# shadow-opacity = .75
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -7;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c",
"!focused"
];
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
# clip-shadow-above = []
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
fading = false
# fading = false;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 1;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 1;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 0
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
no-fading-openclose = true
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 0.99
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
# inactive-opacity-override = true
# inactive-opacity-override = true;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should never be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
opacity-rule = ["0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'",]
#################################
# Corners #
#################################
# Sets the radius of rounded window corners. When > 0, the compositor will
# round the corners of windows. Does not interact well with
# `transparent-clipping`.
corner-radius = 0
# Exclude conditions for rounded corners.
rounded-corners-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method =
# blur-size = 12
#
# blur-deviation = false
#
# blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
# blur-background = false
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
backend = "glx"
# backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. This usually means windows from the same application
# will be considered focused or unfocused at the same time.
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
#
# detect-client-leader = false
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
glx-no-stencil = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ""
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = "/path/to/your/log/file"
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = "/path/to/your/log/file"
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# clip-shadow-above:::
# Controls wether shadows that would have been drawn above the window should
# be clipped. Useful for dock windows that should have no shadow painted on top.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { shadow = false; clip-shadow-above = true; }
dnd = { shadow = false; }
popup_menu = { opacity = 0.8; }
dropdown_menu = { opacity = 0.8; }
};
shadow = false;
backend = "xrender";

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@ -1,3 +0,0 @@
if [ -d "$HOME/.cargo/env" ]; then
. "$HOME/.cargo/env"
fi