Compare commits
32 Commits
Author | SHA1 | Date |
---|---|---|
Thomas Avé | 6faa4f6529 | |
Thomas Avé | 230d5120ba | |
Thomas Avé | b0e15a2eef | |
Thomas Avé | aa2103a3a4 | |
Thomas Avé | a859d5694e | |
Thomas Avé | 189d26a85d | |
Thomas Avé | e52ed11829 | |
Thomas Avé | 62c0a3112f | |
Thomas Avé | 122c2ef51c | |
Thomas Avé | 2e2e3d59c9 | |
Thomas Avé | e0e1f5d2ad | |
Thomas Avé | 790fd4347c | |
Thomas Avé | e68aab2ac5 | |
Thomas Avé | 3a0f283c82 | |
Thomas Avé | 9987313da7 | |
Thomas Avé | 7ea84089d5 | |
Thomas Avé | ecf21faae3 | |
Thomas Avé | 8a554bd5fb | |
Thomas Avé | ac5aa12faf | |
Thomas Avé | d602125bdd | |
Thomas Avé | 7b0d8d8a76 | |
Thomas Avé | 67f9fa671e | |
Thomas Avé | 0e8fea7999 | |
Thomas Avé | cc6fe9a337 | |
Thomas Avé | 700320e665 | |
Thomas Avé | 345d1c0611 | |
Thomas Avé | 27e56ad364 | |
Thomas Avé | 8179d60200 | |
Thomas Avé | 442ed8ab4e | |
Thomas Avé | 83093f463b | |
Thomas Avé | a214bde838 | |
Thomas Avé | 5d06587da5 |
|
@ -23,7 +23,7 @@ background = "#000010"
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foreground = "#F8F8F2"
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[font]
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size = 15
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size = 13
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[font.bold]
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family = "Iosevka Term Extended"
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|
|
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@ -2,10 +2,6 @@ local awful = require("awful")
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local lain = require("lain")
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local grid = require("components.layout.grid")
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local quake = lain.util.quake({app="alacritty", followtag=true, argname = '--class %s', extra="--option=window.opacity=1.0 --option=\"colors.primary.background='#000d2b'\" -e tmux", height=0.3})
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-- Import panels
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local top_panel = require("components.top-panel")
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-- Set up each screen (add tags & panels)
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awful.screen.connect_for_each_screen(function(s)
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for i = 1, 10, 1
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@ -17,10 +13,4 @@ awful.screen.connect_for_each_screen(function(s)
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})
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end
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s.quake = quake
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-- Only add the top panel on the primary screen
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if s.index == 1 then
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top_panel.create(s)
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end
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end)
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|
|
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@ -1,183 +0,0 @@
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-- ===================================================================
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-- Initialization
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-- ===================================================================
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local awful = require("awful")
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local beautiful = require("beautiful")
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local wibox = require("wibox")
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local theme = require("theme")
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local lain = require("lain")
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local tag_list = require("components.widgets.tag-list")
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local layout_box = require("components.widgets.layout-box")
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local battery_widget = require("components.widgets.battery-widget.battery")
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local volume_widget = require("components.widgets.volume-widget.volume")
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local pl = require("utils.powerline")
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-- import widgets
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local task_list = require("components.widgets.task-list")
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-- ===================================================================
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-- Custom Widgets
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-- ===================================================================
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local top_panel = {}
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local watch_widget, watch_timer = awful.widget.watch('bash -c "checkupdates | wc -l"', 360)
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local updates_indicator = wibox.widget{
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{
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layout = wibox.layout.fixed.horizontal,
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{
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{
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widget = watch_widget,
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},
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top = 0, bottom = 2, left = 0, right = 0,
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widget = wibox.container.margin
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},
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{
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{
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image = "/usr/share/icons/Papirus/48x48/apps/org.kde.archUpdate.svg",
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forced_width = 18,
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widget = wibox.widget.imagebox,
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},
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top = 5, bottom = 0, left = 5, right = 0,
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widget = wibox.container.margin
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}
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},
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widget = wibox.container.background
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}
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local frequency_widget = wibox.widget {
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layout = wibox.layout.fixed.horizontal,
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awful.widget.watch('bash -c "/usr/bin/cat /proc/cpuinfo | grep MHz | cut -b 12- | sort -r | head -n 1 | xargs printf \'%f / 1000\n\' | bc -l | awk \'{printf \\"%.2f\\n\\", $0}\'"', 1),
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wibox.widget.textbox('GHz')
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}
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local memory_widget = wibox.widget{
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layout = wibox.layout.fixed.horizontal,
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lain.widget.mem({
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settings = function()
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widget:set_markup(lain.util.markup.font(theme.font, mem_now.used .. " MB"))
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end,
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}),
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}
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local cpu_widget = wibox.widget{
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layout = wibox.layout.fixed.horizontal,
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lain.widget.cpu({
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settings = function()
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widget:set_markup(lain.util.markup.font(theme.font, "CPU: " .. cpu_now.usage .. "%"))
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end,
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})
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}
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local clock = wibox.widget.textclock('%a %b %d, %H:%M:%S', 1)
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local tag_lists = {}
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local current_tag_list = wibox.widget {
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layout = wibox.layout.fixed.horizontal
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}
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local layout_boxes = {}
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local current_layout_box = wibox.widget {
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layout = wibox.layout.fixed.horizontal
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}
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local governor_selector, governor_timer = awful.widget.watch('bash -c "cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor"', 5)
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-- ===================================================================
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-- Bar Creation
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-- ===================================================================
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top_panel.create = function(s)
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local panel = awful.wibar({
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screen = s,
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position = "top",
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ontop = true,
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height = beautiful.top_panel_height,
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width = s.geometry.width,
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bg = "#12151cbb"
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})
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for t in screen do
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tag_lists[t] = tag_list.create(t)
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layout_boxes[t] = layout_box.create(t)
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end
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current_tag_list:add(tag_lists[s])
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current_layout_box:add(layout_boxes[s])
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panel:setup {
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expand = "none",
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layout = wibox.layout.align.horizontal,
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task_list.create(s),
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current_tag_list,
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{
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layout = wibox.layout.fixed.horizontal,
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pl(wibox.widget{}, theme.bg_normal .. "00", theme.top_panel_powerline),
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pl(wibox.container.margin(wibox.widget.systray(), 0, 0, 5, 5), theme.top_panel_powerline, theme.bg_normal),
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pl(volume_widget({widget_type='icon_and_text'}), theme.bg_normal, theme.top_panel_powerline),
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pl(awful.widget.watch('bash -c "sensors | grep Tctl | cut -f 10 -d \' \' | cut -c 2-"', 5), theme.top_panel_powerline, theme.bg_normal),
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pl(memory_widget, theme.bg_normal, theme.top_panel_powerline),
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pl(cpu_widget, theme.top_panel_powerline, theme.bg_normal),
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pl(frequency_widget, theme.bg_normal, theme.top_panel_powerline),
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pl(updates_indicator, theme.top_panel_powerline, theme.bg_normal),
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pl(current_layout_box, theme.bg_normal, theme.top_panel_powerline),
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pl(clock, theme.top_panel_powerline, theme.top_panel_powerline),
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}
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}
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-- ===================================================================
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-- Functionality
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-- ===================================================================
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-- hide panel when client is fullscreen
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local function change_panel_visibility(client)
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if client.screen == s then
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panel.ontop = not client.fullscreen
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end
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end
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-- connect panel visibility function to relevant signals
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client.connect_signal("property::fullscreen", change_panel_visibility)
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client.connect_signal("focus", change_panel_visibility)
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client.connect_signal("focus", function (c, _)
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current_tag_list:reset(current_tag_list)
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current_tag_list:add(tag_lists[c.screen])
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current_layout_box:reset(current_layout_box)
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current_layout_box:add(layout_boxes[c.screen])
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end)
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-- connect panel visibility function to relevant signals
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updates_indicator:connect_signal("button::press", function(_, _, _, _)
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local update_command = 'WINIT_X11_SCALE_FACTOR=1 alacritty -e bash -c "yay ; echo \'\nDone, press any key to exit...\' ; read"'
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awful.spawn.easy_async_with_shell(update_command, function(_)
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watch_timer:emit_signal("timeout")
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end)
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end)
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clock:connect_signal("button::press", function(_, _, _, _)
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awful.spawn('gnome-calendar')
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end)
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governor_selector:connect_signal("button::press", function(c, _, _, button)
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awful.spawn.easy_async_with_shell('bash -c "cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor"', function(output)
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output = output:gsub("%s+", "")
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if output == 'powersave' then
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awful.spawn.easy_async('sudo /opt/power/performance.sh', function(_)
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governor_selector:emit_signal("timeout")
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end)
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else
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awful.spawn.easy_async('sudo /opt/power/powersave.sh', function(_)
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governor_timer:emit_signal("timeout")
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end)
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end
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end)
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end)
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end
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return top_panel
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@ -5,7 +5,7 @@ local beautiful = require("beautiful")
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local volume_widget = require("components.widgets.volume-widget.volume")
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local dpi = beautiful.xresources.apply_dpi
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local modkey = "Mod4"
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local modkey = "Mod1"
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-- define module table
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local keys = {}
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|
@ -211,14 +211,14 @@ keys.globalkeys = gears.table.join(
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-- launch rofi
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awful.key({modkey}, "XF86Launch5",
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function()
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awful.spawn(os.getenv("XDG_CONFIG_HOME") .. "/scripts/toggle_rofi.sh")
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awful.spawn.with_shell("pkill rofi || rofi -show drun")
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end,
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{description = "application launcher", group = "launcher"}
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),
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-- launch rofi
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awful.key({modkey}, "d",
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function()
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awful.spawn(os.getenv("XDG_CONFIG_HOME") .. "/scripts/toggle_rofi.sh")
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awful.spawn.with_shell("pkill rofi || rofi -show drun")
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end,
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{description = "application launcher", group = "launcher"}
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),
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|
|
|
@ -34,7 +34,6 @@ local run_on_start_up = {
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"numlockx on",
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"nm-applet",
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"xcape -e \"Super_L=Super_L|XF86Launch5\" -t 5000",
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gears.filesystem.get_configuration_dir() .. "/scripts/setup_display.sh",
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"feh --no-fehbg --bg-fill " .. gears.filesystem.get_configuration_dir() .. "/images/wallpaper.png",
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}
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|
|
|
@ -2,8 +2,8 @@ local dpi = require("beautiful.xresources").apply_dpi
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local theme = {}
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-- Font
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theme.font = "Ubuntu 12"
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theme.title_font = "Ubuntu 12"
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theme.font = "Ubuntu 11"
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theme.title_font = "Ubuntu 11"
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-- Background
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theme.bg_normal = "#1f2430"
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|
@ -19,21 +19,17 @@ theme.fg_urgent = "#ffffff"
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theme.fg_minimize = "#ffffff"
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-- Window Gap Distance
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theme.useless_gap = dpi(2)
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theme.useless_gap = dpi(1)
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|
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-- Show Gaps if Only One Client is Visible
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theme.gap_single_client = false
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|
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-- Window Borders
|
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theme.border_width = dpi(3)
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theme.border_width = dpi(1)
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theme.border_normal = "#00000000"
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theme.border_focus = "#002F5F"
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theme.border_marked = theme.fg_urgent
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|
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-- Panel Sizing
|
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theme.top_panel_height = dpi(30)
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theme.top_panel_powerline = "#002F5F"
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|
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-- Taglist
|
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theme.taglist_bg_focus = theme.top_panel_powerline
|
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|
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|
|
|
@ -3,410 +3,5 @@
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#################################
|
||||
|
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|
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# Enabled client-side shadows on windows. Note desktop windows
|
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
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# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
# shadow = false
|
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shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
# shadow-radius = 12
|
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shadow-radius = 10;
|
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|
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
|
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# shadow-opacity = .75
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
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# shadow-offset-x = -15
|
||||
shadow-offset-x = -7;
|
||||
|
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# The top offset for shadows, in pixels. (defaults to -15)
|
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# shadow-offset-y = -15
|
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shadow-offset-y = -7;
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-red = 0
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-green = 0
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
# shadow-blue = 0
|
||||
|
||||
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
|
||||
# shadow-color = "#000000"
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"name = 'Notification'",
|
||||
"class_g = 'Conky'",
|
||||
"class_g ?= 'Notify-osd'",
|
||||
"class_g = 'Cairo-clock'",
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
"!focused"
|
||||
];
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
|
||||
# clip-shadow-above = []
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
fading = false
|
||||
# fading = false;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 1;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 1;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
fade-delta = 0
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# fade-exclude = []
|
||||
|
||||
# Do not fade on window open/close.
|
||||
no-fading-openclose = true
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 0.99
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
# inactive-opacity-override = true;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
# active-opacity = 1.0
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should never be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [ "class_g = 'Cairo-clock'" ];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
opacity-rule = ["0:_NET_WM_STATE@[0]:32a = '_NET_WM_STATE_HIDDEN'",]
|
||||
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
|
||||
# Sets the radius of rounded window corners. When > 0, the compositor will
|
||||
# round the corners of windows. Does not interact well with
|
||||
# `transparent-clipping`.
|
||||
corner-radius = 0
|
||||
|
||||
# Exclude conditions for rounded corners.
|
||||
rounded-corners-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method =
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
#
|
||||
# blur-strength = 5
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
# blur-background = false
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ""
|
||||
blur-kern = "3x3box";
|
||||
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
# blur-background-exclude = []
|
||||
blur-background-exclude = [
|
||||
"window_type = 'dock'",
|
||||
"window_type = 'desktop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
# daemon = false
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
backend = "glx"
|
||||
# backend = "xrender";
|
||||
|
||||
# Enable/disable VSync.
|
||||
# vsync = false
|
||||
vsync = true;
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
# detect-rounded-corners = false
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
# detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows.
|
||||
#
|
||||
# unredir-if-possible = false
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true;
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. This usually means windows from the same application
|
||||
# will be considered focused or unfocused at the same time.
|
||||
# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
glx-no-stencil = true;
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true;
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
# xrender-sync-fence = false
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ""
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "warn";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = "/path/to/your/log/file"
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = "/path/to/your/log/file"
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# clip-shadow-above:::
|
||||
# Controls wether shadows that would have been drawn above the window should
|
||||
# be clipped. Useful for dock windows that should have no shadow painted on top.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { shadow = false; clip-shadow-above = true; }
|
||||
dnd = { shadow = false; }
|
||||
popup_menu = { opacity = 0.8; }
|
||||
dropdown_menu = { opacity = 0.8; }
|
||||
};
|
||||
shadow = false;
|
||||
backend = "xrender";
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
if [ -d "$HOME/.cargo/env" ]; then
|
||||
. "$HOME/.cargo/env"
|
||||
fi
|
Loading…
Reference in New Issue