-- ████████╗ █████╗ ███████╗██╗ ██╗ ██╗ ██╗███████╗████████╗ -- ╚══██╔══╝██╔══██╗██╔════╝██║ ██╔╝ ██║ ██║██╔════╝╚══██╔══╝ -- ██║ ███████║███████╗█████╔╝ ██║ ██║███████╗ ██║ -- ██║ ██╔══██║╚════██║██╔═██╗ ██║ ██║╚════██║ ██║ -- ██║ ██║ ██║███████║██║ ██╗ ███████╗██║███████║ ██║ -- ╚═╝ ╚═╝ ╚═╝╚══════╝╚═╝ ╚═╝ ╚══════╝╚═╝╚══════╝ ╚═╝ -- =================================================================== -- Initialization -- =================================================================== local awful = require('awful') local wibox = require('wibox') local gears = require('gears') local utf8 = require("utf8") local pl = require("powerline") local theme = require("theme") local dpi = require('beautiful').xresources.apply_dpi local capi = {button = button} local ICON_DIR = gears.filesystem.get_configuration_dir() .. "/icons/" -- define module table local task_list = {} -- =================================================================== -- Functionality -- =================================================================== local function create_buttons(buttons, object) if buttons then local btns = {} for _, b in ipairs(buttons) do -- Create a proxy button object: it will receive the real -- press and release events, and will propagate them to the -- button object the user provided, but with the object as -- argument. local btn = capi.button {modifiers = b.modifiers, button = b.button} btn:connect_signal('press', function() object.minimized = not object.minimized end ) btns[#btns + 1] = btn end return btns end end local function list_update(w, buttons, label, _, objects) -- update the widgets, creating them if needed w:reset() local index = 0 local count = 0 for _ in pairs(objects) do count = count + 1 end local static_length = 16 * count local total_text_length = 0 for _, o in ipairs(objects) do total_text_length = total_text_length + o.name:len() end local truncate = (total_text_length + static_length) > 170 for i, o in ipairs(objects) do index = index + 1 local ib, cb, tb, cbm, bgb, tbm, ibm, tt, l, ll ib = wibox.widget.imagebox() tb = wibox.widget.textbox() cb = wibox.container.margin(wibox.widget.imagebox(ICON_DIR .. "close.svg"), dpi(9), dpi(0), dpi(9), dpi(9)) cb.shape = gears.shape.circle cbm = wibox.container.margin(cb, dpi(0), dpi(0), dpi(0), dpi(0)) -- 4, 8 ,12 ,12 -- close button cbm:buttons(gears.table.join(awful.button({}, 1, nil, function() o.kill(o) end ))) bgb = wibox.container.background() tbm = wibox.container.margin(tb, dpi(4), dpi(4)) ibm = wibox.container.margin(ib, dpi(5), dpi(5), dpi(5), dpi(5)) -- 12 is default top and bottom margin --app icon l = wibox.layout.fixed.horizontal() ll = wibox.layout.fixed.horizontal() -- All of this is added in a fixed widget l:fill_space(true) l:add(ibm) l:add(tbm) ll:add(l) ll:add(cbm) if (index % 2 == 0) then local end_color = (count == index or objects[index+1].minimized) and "" or theme.top_panel_powerline local main_color = o.minimized and "" or theme.bg_normal bgb:set_widget(pl(ll, main_color, end_color, true)) else local end_color = (count == index or objects[index+1].minimized) and "" or theme.bg_normal local main_color = o.minimized and "" or theme.top_panel_powerline bgb:set_widget(pl(ll, main_color, end_color, true)) end l:buttons(create_buttons(buttons, o)) -- Tooltip to display whole title, if it was truncated tt = awful.tooltip({ objects = {tb}, mode = 'outside', align = 'bottom', delay_show = 1, }) local text, _, bg_image, icon, args = label(o, tb) args = args or {} -- The text might be invalid, so use pcall. if text == nil or text == '' then tbm:set_margins(0) else -- truncate when title is too long local text_only = text:match('>(.*)<') local max_length = math.floor((155 - static_length) / count) if (truncate and text_only:len() > max_length) then text = text:gsub('>(.*)<', '>' .. utf8.char(utf8.codepoint(text_only, 1, max_length)) .. '...<') tt:set_text(text) tt:add_to_object(tb) else tt:remove_from_object(tb) end if not tb:set_markup_silently(text) then tb:set_markup('<Invalid text>') end end -- bgb:set_bg(bg) if type(bg_image) == 'function' then -- TODO: Why does this pass nil as an argument? bg_image = bg_image(tb, o, nil, objects, i) end -- bgb:set_bgimage(bg_image) if icon then ib.image = icon else ibm:set_margins(0) end w:add(bgb) end end -- =================================================================== -- Widget Creation -- =================================================================== local tasklist_buttons = awful.util.table.join( awful.button({}, 1, function(c) if c == client.focus then c.minimized = true else -- Without this, the following -- :isvisible() makes no sense c.minimized = false if not c:isvisible() and c.first_tag then c.first_tag:view_only() end -- This will also un-minimize -- the client, if needed client.focus = c c:raise() end end ), awful.button({}, 2, function(c) c.kill(c) end ), awful.button({}, 4, function() awful.client.focus.byidx(1) end ), awful.button({}, 5, function() awful.client.focus.byidx(-1) end ) ) local filter = function(c, _) local tags = c.screen.tags for _, t in ipairs(tags) do if t.selected then local ctags = c:tags() for _, v in ipairs(ctags) do if v == t and c.screen == client.focus.screen then return true end end end end return false end task_list.create = function(s) return awful.widget.tasklist( s, filter, tasklist_buttons, {}, list_update, wibox.layout.fixed.horizontal() ) end return task_list