52 lines
2.3 KiB
Lua
52 lines
2.3 KiB
Lua
-- ██╗ █████╗ ██╗ ██╗ ██████╗ ██╗ ██╗████████╗ ██████╗ ██████╗ ██╗ ██╗
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-- ██║ ██╔══██╗╚██╗ ██╔╝██╔═══██╗██║ ██║╚══██╔══╝ ██╔══██╗██╔═══██╗╚██╗██╔╝
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-- ██║ ███████║ ╚████╔╝ ██║ ██║██║ ██║ ██║ ██████╔╝██║ ██║ ╚███╔╝
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-- ██║ ██╔══██║ ╚██╔╝ ██║ ██║██║ ██║ ██║ ██╔══██╗██║ ██║ ██╔██╗
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-- ███████╗██║ ██║ ██║ ╚██████╔╝╚██████╔╝ ██║ ██████╔╝╚██████╔╝██╔╝ ██╗
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-- ╚══════╝╚═╝ ╚═╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═════╝ ╚═════╝ ╚═╝ ╚═╝
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-- ===================================================================
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-- Initialization
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-- ===================================================================
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local clickable_container = require('widgets.clickable-container')
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local awful = require('awful')
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-- ===================================================================
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-- Widget Creation
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-- ===================================================================
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-- Create an imagebox widget which will contains an icon indicating which layout we're using.
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-- We need one layoutbox per screen.
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local layout_box = clickable_container(awful.widget.layoutbox(s))
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layout_box:buttons(
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awful.util.table.join(
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awful.button({}, 1,
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function()
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awful.layout.inc(1)
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end
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),
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awful.button({}, 3,
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function()
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awful.layout.inc(-1)
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end
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),
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awful.button({}, 4,
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function()
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awful.layout.inc(1)
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end
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),
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awful.button({}, 5,
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function()
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awful.layout.inc(-1)
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end
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)
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)
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)
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return layout_box
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