dotfiles/.config/awesome/utils/signals.lua

80 lines
2.4 KiB
Lua

local awful = require("awful")
local beautiful = require("beautiful")
local gears = require("gears")
local mouse_utils = require("utils.mouse")
-- Focus clients under mouse
client.connect_signal("mouse::enter", function(c)
c:emit_signal("request::activate", "mouse_enter", {raise = false})
end)
client.connect_signal("manage", function (c)
-- Set the window as a slave (put it at the end of others instead of setting it as master)
if not awesome.startup then
awful.client.setslave(c)
end
if awesome.startup and not c.size_hints.user_position and not c.size_hints.program_position then
-- Prevent clients from being unreachable after screen count changes.
awful.placement.no_offscreen(c)
end
-- Unminimize and unmaximize the other clients
for _, o in ipairs(client.get()) do
o.minimized = false
o.maximized = false
o.fullscreen = false
end
gears.timer.delayed_call(function()
local geometry = c:geometry()
local x = geometry.x + geometry.width/2
local y = geometry.y + geometry.height/2
mouse.coords({x = x, y = y}, true)
end)
end)
-- Reload config when screen geometry changes
screen.connect_signal("property::geometry", awesome.restart)
-- ===================================================================
-- Garbage collection (allows for lower memory consumption)
-- ===================================================================
collectgarbage("setpause", 110)
collectgarbage("setstepmul", 1000)
client.connect_signal("property::maximized", function(focused)
local hide = focused.maximized or focused.fullscreen
for _, c in ipairs(client.get()) do
if not c.floating and c.screen == focused.screen and c.first_tag == focused.first_tag then
c.minimized = hide
end
end
focused.minimized = false
end)
client.connect_signal("unmanage", function(unmanaged)
if unmanaged.maximized then
for _, c in ipairs(client.get()) do
if not c.floating and c.screen == unmanaged.screen then
c.minimized = false
end
end
end
end)
client.connect_signal("focus", function(c)
if #c.screen.clients > 1 then
c.border_color = beautiful.border_focus
end
gears.timer.delayed_call(mouse_utils.move_mouse_onto_focused_client)
end)
client.connect_signal("unfocus", function(c)
c.border_color = beautiful.border_normal
end)